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Monster Manual

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Bestiary

Monsters

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Aarakocra
Humanoid CR 0.25
AC 12
Aboleth
Abberation CR 10
AC 17
Adult Black Dragon
Dragon CR 14
AC 19
Adult Blue Draacolich
Undead CR 17
AC 19
Adult Blue Dragon
Dragon CR 16
AC 19
Adult Brass Dragon
Dragon CR 13
AC 18
Adult Bronze Dragon
Dragon CR 15
AC 19
Adult Copper Dragon
Dragon CR 14
AC 18
Adult Gold Dragon
Dragon CR 17
AC 19
Adult Green Dragon
Dragon CR 15
AC 19
Adult Red Dragon
Dragon CR 17
AC 19
Adult Silver Dragon
Dragon CR 16
AC 19
Adult White Dragon
Dragon CR 13
AC 18
Air Elemental
Elemental CR 5
AC 15
Allosaurus
Beast CR 2
AC 13
Ancient Black Dragon
Dragon CR 21
AC 22
Ancient Blue Dragon
Dragon CR 23
AC 22
Ancient Brass Dragon
Dragon CR 20
AC 20
Ancient Bronze Dragon
Dragon CR 22
AC 22
Ancient Copper Dragon
Dragon CR 21
AC 21
Ancient Gold Dragon
Dragon CR 24
AC 22
Ancient Green Dragon
Dragon CR 22
AC 21
Ancient Red Dragon
Dragon CR 24
AC 22
Ancient Silver Dragon
Dragon CR 23
AC 22
Ancient White Dragon
Dragon CR 20
AC 20
Androsphinx
Monstrosity CR 17
AC 17
Animated Armor
Construct CR 1
AC 18
Ankheg
Monstrosity CR 2
AC 14
Ankylosaurus
Beast CR 3
AC 15
Azer
Elemental CR 2
AC 17
Balor
Fiend CR 19
AC 19
Banshee
Undead CR 4
AC 12
Barbed Devil
Fiend CR 5
AC 15
Barlgura
Fiend CR 5
AC 15
Basilisk
Monstrosity CR 3
AC 15
Bearded Devil
Fiend CR 3
AC 13
Behir
Monstrosity CR 11
AC 17
Beholder
Abberation CR 13
AC 18
Black Dragon Wyrmling
Dragon CR 2
AC 17
Black Pudding
Ooze CR 4
AC 7
Blue Dragon Wyrmling
Dragon CR 3
AC 17
Blue Faerie Dragon
Dragon CR 2
AC 15
Blue Slaad
Abberation CR 7
AC 15
Bone Devil
Fiend CR 9
AC 19
Bone Naga
Undead CR 4
AC 15
Brass Dragon Wyrmling
Dragon CR 1
AC 16
Bronze Dragon Wyrmling
Dragon CR 2
AC 17
Bugbear
Humanoid CR 1
AC 16
Bugbear Chief
Humanoid CR 3
AC 17
Bulette
Monstrosity CR 5
AC 17
Bullywug
Humanoid CR 0.25
AC 15
Cambion
Fiend CR 5
AC 19
Carrion Crawler
Monstrosity CR 2
AC 13
Centaur
Monstrosity CR 2
AC 12
Chain Devil
Fiend CR 8
AC 16
Chasme
Fiend CR 6
AC 15
Chimera
Monstrosity CR 6
AC 14
Chuul
Abberation CR 4
AC 16
Clay Golem
Construct CR 9
AC 14
Cloaker
Abberation CR 8
AC 14
Cloud Giant
Giant CR 9
AC 14
Cockatrice
Monstrosity CR 0.5
AC 11
Copper Dragon Wyrmling
Dragon CR 1
AC 16
Couatl
Celestial CR 4
AC 19
Crawling Claw
Undead CR 0
AC 12
Cyclops
Giant CR 6
AC 14
Dao
Elemental CR 11
AC 18
Darkmantle
Monstrosity CR 0.5
AC 11
Death Knight
Undead CR 17
AC 20
Death Slaad
Abberation CR 10
AC 18
Death Tyrant
Undead CR 14
AC 19
Deep Gnome(Svirfneblin)
Humanoid CR 0.5
AC 15
Demilich
Undead CR 18
AC 20
Deva
Celestial CR 10
AC 17
Displacer Beast
Monstrosity CR 3
AC 13
Djinni
Elemental CR 11
AC 17
Doppelganger
Monstrosity CR 3
AC 14
Dragon Turtle
Dragon CR 17
AC 20
Dretch
Fiend CR 0.25
AC 11
Drider
Monstrosity CR 6
AC 19
Drow
Humanoid CR 0.25
AC 15
Drow Elite Warrior
Humanoid CR 5
AC 18
Drow Mage
Humanoid CR 7
AC 12
Drow Priestess of Lolth
Humanoid CR 8
AC 16
Dryad
Fey CR 1
AC 11
Duergar
Humanoid CR 1
AC 16
Duodrone
Construct CR 0.25
AC 15
Dust Mephit
Elemental CR 0.5
AC 12
Earth Elemental
Elemental CR 5
AC 17
Efreeti
Elemental CR 11
AC 17
Empyrean
Celestial CR 23
AC 22
Erinyes
Fiend CR 12
AC 18
Ettercap
Monstrosity CR 2
AC 13
Ettin
Giant CR 4
AC 12
Fire Elemental
Elemental CR 5
AC 13
Fire Giant
Giant CR 9
AC 18
Fire Snake
Elemental CR 1
AC 14
Flameskull
Undead CR 4
AC 13
Flesh Golem
Construct CR 5
AC 9
Flumph
Abberation CR 0.125
AC 12
Flying Sword
Construct CR 0.25
AC 17
Fomorian
Giant CR 8
AC 14
Frost Giant
Ginat CR 8
AC 15
Galeb Duhr
Elemental CR 6
AC 16
Gargoyle
Elemental CR 2
AC 15
Gas Spore
Plant CR 0.5
AC 5
Gelatinous Cube
Ooze CR 2
AC 6
Ghast
Undead CR 2
AC 13
Ghost
Undead CR 4
AC 11
Ghoul
Undead CR 1
AC 12
Gibbering Mouther
Abberation CR 2
AC 9
Githyanki Knight
Humanoid CR 8
AC 18
Githyanki Warrior
Humanoid CR 3
AC 17
Githzerai Monk
Humanoid CR 2
AC 14
Githzerai Zerth
Humanoid CR 6
AC 17
Glabrezu
Fiend CR 9
AC 17
Gnoll
Humanoid CR 0.5
AC 15
Gnoll Fang of Yeenoghu
Humanoid CR 4
AC 14
Gnoll Pack Lord
Humanoid CR 2
AC 15
Goblin
Humanoid CR 0.25
AC 15
Goblin Boss
Humanoid CR 1
AC 17
Gold Dragon Wyrmling
Dragon CR 3
AC 17
Gorgon
Monstrosity CR 5
AC 19
Goristro
Fiend CR 17
AC 19
Gray Ooze
Ooze CR 0.5
AC 8
Gray Slaad
Abberation CR 9
AC 18
Green Dragon Wyrmling
Dragon CR 2
AC 17
Green Faerie Dragon
Dragon CR 2
AC 15
Green Hag
Fey CR 3
AC 17
Green Slaad
Abberation CR 8
AC 16
Grell
Abberation CR 3
AC 12
Grick
Monstrosity CR 2
AC 14
Grick Alpha
Monstrosity CR 7
AC 18
Griffon
Monstrosity CR 2
AC 12
Grimlock
Humanoid CR 0.25
AC 11
Guardian Naga
Monstrosity CR 10
AC 18
Gynosphinx
Monstrosity CR 11
AC 17
Half-Ogre
Giant CR 1
AC 12
Harpy
Monstrosity CR 1
AC 11
Hell Hound
Fiend CR 3
AC 15
Hemled Horror
Construct CR 4
AC 20
Hezoru
Fiend CR 8
AC 16
Hill Giant
Giant CR 5
AC 13
Hippogriff
Monstrosity CR 1
AC 11
Hobgoblin
Humanoid CR 0.5
AC 18
Hobgoblin Captain
Humanoid CR 3
AC 17
Hobgoblin Warlord
Humanoid CR 6
AC 20
Homunculus
Construct CR 0
AC 13
Hook Horror
Monstrosity CR 3
AC 15
Horned Devil
Fiend CR 11
AC 18
Hydra
Monstrosity CR 8
AC 15
Ice Devil
Fiend CR 14
AC 18
Ice Mephit
Elemental CR 0.5
AC 11
Imp
Fiend CR 1
AC 13
Incubus
Fiend CR 4
AC 15
Indigo Faerie Dragon
Dragon CR 2
AC 15
Intellect Devourer
Abberation CR 2
AC 12
Invisible Stalker
Elemental CR 6
AC 14
Iron Golem
Construct CR 16
AC 20
Jackalwere
Humanoid CR 0.5
AC 12
Kenku
Humanoid CR 0.25
AC 13
Kobold
Humanoid CR 0.125
AC 12
Kraken
Monstrosity CR 23
AC 18
Kuo-Toa
Humanoid CR 0.25
AC 13
Kuo-Toa Archpriest
Humanoid CR 6
AC 13
Kuo-Toa Whip
Humanoid CR 1
AC 11
Lamia
Monstrosity CR 4
AC 13
Lemure
Fiend CR 0
AC 7
Lich
Undead CR 21
AC 17
Lizardfold King
Humanoid CR 4
AC 15
Lizardfold Queen
Humanoid CR 4
AC 15
Lizardfold Shaman
Humanoid CR 2
AC 13
Lizardfolk
Humanoid CR 0.5
AC 15
Magma Mephit
Elemental CR 0.5
AC 11
Magmin
Elemental CR 0.5
AC 14
Manes
Fiend CR 0.125
AC 9
Manticore
Monstrosity CR 3
AC 14
Marid
Elemental CR 11
AC 17
Marilith
Fiend CR 15
AC 18
Medusa
Monstrosity CR 6
AC 15
Merfolk
Humanoid CR 0.125
AC 11
Merrow
Monstrosity CR 2
AC 13
Mimic
Monstrosity CR 2
AC 12
Mind Flayer
Abberation CR 7
AC 15
Minotaur
Monstrosity CR 3
AC 14
Minotaur Skeleton
Undead CR 2
AC 12
Monodrone
Construct CR 0.125
AC 15
Mud Mephit
Elemental CR 0.25
AC 11
Mummy
Undead CR 3
AC 11
Mummy Lord
Undead CR 15
AC 17
Myconid Adult
Plant CR 0.5
AC 12
Myconid Sovereign
Plant CR 2
AC 13
Myconid Sprout
Plant CR 0
AC 10
Nalfeshnee
Fiend CR 13
AC 18
Needle Blight
Plant CR 0.25
AC 12
Night Hag
Fiend CR 5
AC 17
Nightmare
Fiend CR 3
AC 13
Nothic
Abberation CR 2
AC 15
Ochre Ooze
Ooze CR 2
AC 8
Ogre
Giant CR 2
AC 11
Oni
Giant CR 7
AC 16
Orange Faerie Dragon
Dragon CR 1
AC 15
Orc
Humanoid CR 0.5
AC 13
Orc Eye of Gruumsh
Humanoid CR 2
AC 16
Orc War Chief
Humanoid CR 4
AC 16
Orog
Humanoid CR 2
AC 18
Otyugh
Abberation CR 5
AC 14
Owlbear
Monstrosity CR 3
AC 13
Pegasus
Celestial CR 2
AC 12
Pentadrone
Construct CR 2
AC 16
Peryton
Monstrosity CR 2
AC 13
Piercer
Monstrosity CR 0.5
AC 15
Pit Fiend
Fiend CR 20
AC 19
Pixie
Fey CR 0.25
AC 15
Planetar
Celestial CR 16
AC 19
Plesiosaurus
Beast CR 2
AC 13
Pseudodragon
Dragon CR 0.25
AC 13
Pteranodon
Beast CR 0.25
AC 13
Purple Worm
Monstrosity CR 15
AC 18
Quadrone
Construct CR 1
AC 16
Quaggoth
Humanoid CR 2
AC 13
Quasit
Fiend CR 1
AC 13
Rakshasa
Fiend CR 13
AC 16
Red Dragon Wyrmling
Dragon CR 4
AC 17
Red Faerie Dragon
Dragon CR 1
AC 15
Red Slaad
Abberation CR 5
AC 14
Remorhaz
Monstrosity CR 11
AC 17
Revenant
Undead CR 5
AC 13
Roc
Monstrosity CR 11
AC 15
Roper
Monstrosity CR 5
AC 20
Rug of Smothering
Construct CR 2
AC 12
Rust Monster
Monstrosity CR 0.5
AC 14
Sahuagin
Humanoid CR 0.5
AC 12
Sahuagin Baron
Humanoid CR 5
AC 16
Sahuagin Priestess
Humanoid CR 2
AC 12
Salamander
Elemental CR 5
AC 15
Satyr
Fey CR 0.5
AC 14
Scarecrow
Construct CR 1
AC 11
Sea Hag
Fey CR 2
AC 14
Shadow
Undead CR 0.5
AC 12
Shadow Demon
Fiend CR 4
AC 13
Shambling Mound
Plant CR 5
AC 15
Shield Guardian
Construct CR 7
AC 17
Shrieker
Plant CR 0
AC 5
Silver Dragon Wyrmling
Dragon CR 2
AC 17
Skeleton
Undead CR 0.25
AC 13
Slaad Tadpole
Abberation CR 0.125
AC 12
Smoke Mephit
Elemental CR 0.25
AC 11
Solar
Celestial CR 21
AC 21
Spectator
Abberation CR 3
AC 14
Specter
Undead CR 1
AC 12
Spined Devil
Fiend CR 2
AC 13
Spirit Naga
Monstrosity CR 8
AC 15
Sprite
Fey CR 0.25
AC 15
Steam Mephit
Elemental CR 0.25
AC 10
Stirge
Beast CR 0.125
AC 14
Stone Giant
Giant CR 7
AC 17
Stone Golem
Construct CR 10
AC 17
Storm Giant
Giant CR 13
AC 16
Succubus
Fiend CR 4
AC 15
Tarrasque
Monstrosity CR 30
AC 25
Thri-Kreen
Humanoid CR 1
AC 15
Treant
Plant CR 9
AC 16
Triceratops
Beast CR 5
AC 13
Tridrone
Construct CR 0.5
AC 15
Troglodyte
Humanoid CR 0.25
AC 11
Troll
Giant CR 5
AC 15
Twig Blight
Plant CR 0.125
AC 13
Tyrannosaurus Rex
Beast CR 8
AC 13
Umber Hulk
Monstrosity CR 5
AC 18
Unicorn
Celestial CR 5
AC 12
Vampire
Undead CR 13
AC 16
Vampire Spawn
Undead CR 5
AC 15
Vine Blight
Plant CR 0.5
AC 12
Violet Faerie Dragon
Dragon CR 2
AC 15
Violet Fungus
Plant CR 0.25
AC 5
Vrock
Fiend CR 6
AC 15
Warhorse Skeleton
Undead CR 0.5
AC 13
Water Elemental
Elemental CR 5
AC 14
Werebear
Humanoid CR 5
AC
Wereboar
Humanoid CR 4
AC
Wererat
Humanoid CR 2
AC 12
Weretiger
Humanoid CR 4
AC 12
Werewolf
Humanoid CR 3
AC
White Dragon Wyrmling
Dragon CR 2
AC 16
Winged Kobold
Humanoid CR 0.25
AC 13
Yellow Faerie Dragon
Dragon CR 1
AC 15
Yoghlol
Fiend CR 10
AC 15
Young Black Dragon
Dragon CR 7
AC 18
Young Blue Dragon
Dragon CR 9
AC 18
Young Brass Dragon
Dragon CR 6
AC 17
Young Bronze Dragon
Dragon CR 8
AC 18
Young Copper Dragon
Dragon CR 7
AC 17
Young Gold Dragon
Dragon CR 10
AC 18
Young Green Dragon
Dragon CR 8
AC 18
Young Red Dragon
Dragon CR 10
AC 18
Young Red Shadow Dragon
Dragon CR 13
AC 18
Young Remorhaz
Monstrosity CR 5
AC 14
Young Silver Dragon
Dragon CR 9
AC 18
Young White Dragon
Drago CR 6
AC 17
Undead CR 4

Ghost

M Undead • A • 1100 XP
AC
11
HP
45
Speed
0
Additional movement: 40

Ability Scores

STR
7
DEX
13
CON
10
INT
10
WIS
12
CHA
17
Senses darkvision 60 ft., passive Perception 11
Languages any languages it knew in life
Resistances acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained

Lore

Description

A ghost is the soul of a once-living creature, bound to haunt a specific location, creature, or object that held significance to it in its life.
Unfinished Business
A ghost yearns to complete some unresolved task from its life. It might seek to avenge its own death, fulfill an oath, or relay a message to a loved one. A ghost might not realize that it has died and continue the everyday routine of its life. Others are driven by wickedness or spite, as with a ghost that refuses to rest until every member of a certain family or organization is dead.
The surest way to rid an area of a ghost is to resolve its unfinished business. A ghost can be destroyed more easily by invoking a weakness tied to its former life. The ghost of a person tortured to death might be killed again by the implements of that torture. The ghost of a gardener might become more vulnerable when exposed to a potent floral fragrance.
Ghostly Manifestations
Sensations of profound sadness, loneliness, and unfulfilled yearning emanate from places where ghostly hauntings occur. Strange sounds or unnatural silences create an unsettling atmosphere. Cold spots settle in rooms that have roaring fires. A choking stench might seep into the area, inanimate objects might move of their own accord, and corpses might rise from the grave. The ghost has no control over these manifestations; they simply occur.
Undead Nature
A ghost doesn’t require air, food, drink, or sleep.

Traits

Abilities

Ethereal Sight
The ghost can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.
Incorporeal Movement
The ghost can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Combat

Actions

Withering Touch
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) necrotic damage.
Etherealness
The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice versa, yet it can’t affect or be affected by anything on the other plane.
Horrifying Visage
Each non-undead creature within 60 feet of the ghost that can see it must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If the save fails by 5 or more, the target also ages 1d4 × 10 years. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. If a target’s saving throw is successful or the effect ends for it, the target is immune to this ghost’s Horrifying Visage for the next 24 hours. The aging effect can be reversed with a greater restoration spell, but only within 24 hours of it occurring.
Possession (Recharge 6)
One humanoid that the ghost can see within 5 feet of it must succeed on a DC 13 Charisma saving throw or be possessed by the ghost; the ghost then disappears, and the target is incapacitated and loses control of its body. The ghost now controls the body but doesn’t deprive the target of awareness. The ghost can’t be targeted by any attack, spell, or other effect, except ones that turn undead, and it retains its alignment, Intelligence, Wisdom, Charisma, and immunity to being charmed and frightened. It otherwise uses the possessed target’s statistics, but doesn’t gain access to the target’s knowledge, class features, or proficiencies. The possession lasts until the body drops to 0 hit points, the ghost ends it as a bonus action, or the ghost is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, the ghost reappears in an unoccupied space within 5 feet of the body. The target is immune to this ghost’s Possession for 24 hours after succeeding on the saving throw or after the possession ends.