Monster Manual
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Monsters
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Aarakocra
Humanoid •
CR 0.25
AC 12
Aboleth
Abberation •
CR 10
AC 17
Adult Black Dragon
Dragon •
CR 14
AC 19
Adult Blue Draacolich
Undead •
CR 17
AC 19
Adult Blue Dragon
Dragon •
CR 16
AC 19
Adult Brass Dragon
Dragon •
CR 13
AC 18
Adult Bronze Dragon
Dragon •
CR 15
AC 19
Adult Copper Dragon
Dragon •
CR 14
AC 18
Adult Gold Dragon
Dragon •
CR 17
AC 19
Adult Green Dragon
Dragon •
CR 15
AC 19
Adult Red Dragon
Dragon •
CR 17
AC 19
Adult Silver Dragon
Dragon •
CR 16
AC 19
Adult White Dragon
Dragon •
CR 13
AC 18
Air Elemental
Elemental •
CR 5
AC 15
Allosaurus
Beast •
CR 2
AC 13
Ancient Black Dragon
Dragon •
CR 21
AC 22
Ancient Blue Dragon
Dragon •
CR 23
AC 22
Ancient Brass Dragon
Dragon •
CR 20
AC 20
Ancient Bronze Dragon
Dragon •
CR 22
AC 22
Ancient Copper Dragon
Dragon •
CR 21
AC 21
Ancient Gold Dragon
Dragon •
CR 24
AC 22
Ancient Green Dragon
Dragon •
CR 22
AC 21
Ancient Red Dragon
Dragon •
CR 24
AC 22
Ancient Silver Dragon
Dragon •
CR 23
AC 22
Ancient White Dragon
Dragon •
CR 20
AC 20
Androsphinx
Monstrosity •
CR 17
AC 17
Animated Armor
Construct •
CR 1
AC 18
Ankheg
Monstrosity •
CR 2
AC 14
Ankylosaurus
Beast •
CR 3
AC 15
Azer
Elemental •
CR 2
AC 17
Balor
Fiend •
CR 19
AC 19
Banshee
Undead •
CR 4
AC 12
Barbed Devil
Fiend •
CR 5
AC 15
Barlgura
Fiend •
CR 5
AC 15
Basilisk
Monstrosity •
CR 3
AC 15
Bearded Devil
Fiend •
CR 3
AC 13
Behir
Monstrosity •
CR 11
AC 17
Beholder
Abberation •
CR 13
AC 18
Black Dragon Wyrmling
Dragon •
CR 2
AC 17
Black Pudding
Ooze •
CR 4
AC 7
Blue Dragon Wyrmling
Dragon •
CR 3
AC 17
Blue Faerie Dragon
Dragon •
CR 2
AC 15
Blue Slaad
Abberation •
CR 7
AC 15
Bone Devil
Fiend •
CR 9
AC 19
Bone Naga
Undead •
CR 4
AC 15
Brass Dragon Wyrmling
Dragon •
CR 1
AC 16
Bronze Dragon Wyrmling
Dragon •
CR 2
AC 17
Bugbear
Humanoid •
CR 1
AC 16
Bugbear Chief
Humanoid •
CR 3
AC 17
Bulette
Monstrosity •
CR 5
AC 17
Bullywug
Humanoid •
CR 0.25
AC 15
Cambion
Fiend •
CR 5
AC 19
Carrion Crawler
Monstrosity •
CR 2
AC 13
Centaur
Monstrosity •
CR 2
AC 12
Chain Devil
Fiend •
CR 8
AC 16
Chasme
Fiend •
CR 6
AC 15
Chimera
Monstrosity •
CR 6
AC 14
Chuul
Abberation •
CR 4
AC 16
Clay Golem
Construct •
CR 9
AC 14
Cloaker
Abberation •
CR 8
AC 14
Cloud Giant
Giant •
CR 9
AC 14
Cockatrice
Monstrosity •
CR 0.5
AC 11
Copper Dragon Wyrmling
Dragon •
CR 1
AC 16
Couatl
Celestial •
CR 4
AC 19
Crawling Claw
Undead •
CR 0
AC 12
Cyclops
Giant •
CR 6
AC 14
Dao
Elemental •
CR 11
AC 18
Darkmantle
Monstrosity •
CR 0.5
AC 11
Death Knight
Undead •
CR 17
AC 20
Death Slaad
Abberation •
CR 10
AC 18
Death Tyrant
Undead •
CR 14
AC 19
Deep Gnome(Svirfneblin)
Humanoid •
CR 0.5
AC 15
Demilich
Undead •
CR 18
AC 20
Deva
Celestial •
CR 10
AC 17
Displacer Beast
Monstrosity •
CR 3
AC 13
Djinni
Elemental •
CR 11
AC 17
Doppelganger
Monstrosity •
CR 3
AC 14
Dragon Turtle
Dragon •
CR 17
AC 20
Dretch
Fiend •
CR 0.25
AC 11
Drider
Monstrosity •
CR 6
AC 19
Drow
Humanoid •
CR 0.25
AC 15
Drow Elite Warrior
Humanoid •
CR 5
AC 18
Drow Mage
Humanoid •
CR 7
AC 12
Drow Priestess of Lolth
Humanoid •
CR 8
AC 16
Dryad
Fey •
CR 1
AC 11
Duergar
Humanoid •
CR 1
AC 16
Duodrone
Construct •
CR 0.25
AC 15
Dust Mephit
Elemental •
CR 0.5
AC 12
Earth Elemental
Elemental •
CR 5
AC 17
Efreeti
Elemental •
CR 11
AC 17
Empyrean
Celestial •
CR 23
AC 22
Erinyes
Fiend •
CR 12
AC 18
Ettercap
Monstrosity •
CR 2
AC 13
Ettin
Giant •
CR 4
AC 12
Fire Elemental
Elemental •
CR 5
AC 13
Fire Giant
Giant •
CR 9
AC 18
Fire Snake
Elemental •
CR 1
AC 14
Flameskull
Undead •
CR 4
AC 13
Flesh Golem
Construct •
CR 5
AC 9
Flumph
Abberation •
CR 0.125
AC 12
Flying Sword
Construct •
CR 0.25
AC 17
Fomorian
Giant •
CR 8
AC 14
Frost Giant
Ginat •
CR 8
AC 15
Galeb Duhr
Elemental •
CR 6
AC 16
Gargoyle
Elemental •
CR 2
AC 15
Gas Spore
Plant •
CR 0.5
AC 5
Gelatinous Cube
Ooze •
CR 2
AC 6
Ghast
Undead •
CR 2
AC 13
Ghost
Undead •
CR 4
AC 11
Ghoul
Undead •
CR 1
AC 12
Gibbering Mouther
Abberation •
CR 2
AC 9
Githyanki Knight
Humanoid •
CR 8
AC 18
Githyanki Warrior
Humanoid •
CR 3
AC 17
Githzerai Monk
Humanoid •
CR 2
AC 14
Githzerai Zerth
Humanoid •
CR 6
AC 17
Glabrezu
Fiend •
CR 9
AC 17
Gnoll
Humanoid •
CR 0.5
AC 15
Gnoll Fang of Yeenoghu
Humanoid •
CR 4
AC 14
Gnoll Pack Lord
Humanoid •
CR 2
AC 15
Goblin
Humanoid •
CR 0.25
AC 15
Goblin Boss
Humanoid •
CR 1
AC 17
Gold Dragon Wyrmling
Dragon •
CR 3
AC 17
Gorgon
Monstrosity •
CR 5
AC 19
Goristro
Fiend •
CR 17
AC 19
Gray Ooze
Ooze •
CR 0.5
AC 8
Gray Slaad
Abberation •
CR 9
AC 18
Green Dragon Wyrmling
Dragon •
CR 2
AC 17
Green Faerie Dragon
Dragon •
CR 2
AC 15
Green Hag
Fey •
CR 3
AC 17
Green Slaad
Abberation •
CR 8
AC 16
Grell
Abberation •
CR 3
AC 12
Grick
Monstrosity •
CR 2
AC 14
Grick Alpha
Monstrosity •
CR 7
AC 18
Griffon
Monstrosity •
CR 2
AC 12
Grimlock
Humanoid •
CR 0.25
AC 11
Guardian Naga
Monstrosity •
CR 10
AC 18
Gynosphinx
Monstrosity •
CR 11
AC 17
Half-Ogre
Giant •
CR 1
AC 12
Harpy
Monstrosity •
CR 1
AC 11
Hell Hound
Fiend •
CR 3
AC 15
Hemled Horror
Construct •
CR 4
AC 20
Hezoru
Fiend •
CR 8
AC 16
Hill Giant
Giant •
CR 5
AC 13
Hippogriff
Monstrosity •
CR 1
AC 11
Hobgoblin
Humanoid •
CR 0.5
AC 18
Hobgoblin Captain
Humanoid •
CR 3
AC 17
Hobgoblin Warlord
Humanoid •
CR 6
AC 20
Homunculus
Construct •
CR 0
AC 13
Hook Horror
Monstrosity •
CR 3
AC 15
Horned Devil
Fiend •
CR 11
AC 18
Hydra
Monstrosity •
CR 8
AC 15
Ice Devil
Fiend •
CR 14
AC 18
Ice Mephit
Elemental •
CR 0.5
AC 11
Imp
Fiend •
CR 1
AC 13
Incubus
Fiend •
CR 4
AC 15
Indigo Faerie Dragon
Dragon •
CR 2
AC 15
Intellect Devourer
Abberation •
CR 2
AC 12
Invisible Stalker
Elemental •
CR 6
AC 14
Iron Golem
Construct •
CR 16
AC 20
Jackalwere
Humanoid •
CR 0.5
AC 12
Kenku
Humanoid •
CR 0.25
AC 13
Kobold
Humanoid •
CR 0.125
AC 12
Kraken
Monstrosity •
CR 23
AC 18
Kuo-Toa
Humanoid •
CR 0.25
AC 13
Kuo-Toa Archpriest
Humanoid •
CR 6
AC 13
Kuo-Toa Whip
Humanoid •
CR 1
AC 11
Lamia
Monstrosity •
CR 4
AC 13
Lemure
Fiend •
CR 0
AC 7
Lich
Undead •
CR 21
AC 17
Lizardfold King
Humanoid •
CR 4
AC 15
Lizardfold Queen
Humanoid •
CR 4
AC 15
Lizardfold Shaman
Humanoid •
CR 2
AC 13
Lizardfolk
Humanoid •
CR 0.5
AC 15
Magma Mephit
Elemental •
CR 0.5
AC 11
Magmin
Elemental •
CR 0.5
AC 14
Manes
Fiend •
CR 0.125
AC 9
Manticore
Monstrosity •
CR 3
AC 14
Marid
Elemental •
CR 11
AC 17
Marilith
Fiend •
CR 15
AC 18
Medusa
Monstrosity •
CR 6
AC 15
Merfolk
Humanoid •
CR 0.125
AC 11
Merrow
Monstrosity •
CR 2
AC 13
Mimic
Monstrosity •
CR 2
AC 12
Mind Flayer
Abberation •
CR 7
AC 15
Minotaur
Monstrosity •
CR 3
AC 14
Minotaur Skeleton
Undead •
CR 2
AC 12
Monodrone
Construct •
CR 0.125
AC 15
Mud Mephit
Elemental •
CR 0.25
AC 11
Mummy
Undead •
CR 3
AC 11
Mummy Lord
Undead •
CR 15
AC 17
Myconid Adult
Plant •
CR 0.5
AC 12
Myconid Sovereign
Plant •
CR 2
AC 13
Myconid Sprout
Plant •
CR 0
AC 10
Nalfeshnee
Fiend •
CR 13
AC 18
Needle Blight
Plant •
CR 0.25
AC 12
Night Hag
Fiend •
CR 5
AC 17
Nightmare
Fiend •
CR 3
AC 13
Nothic
Abberation •
CR 2
AC 15
Ochre Ooze
Ooze •
CR 2
AC 8
Ogre
Giant •
CR 2
AC 11
Oni
Giant •
CR 7
AC 16
Orange Faerie Dragon
Dragon •
CR 1
AC 15
Orc
Humanoid •
CR 0.5
AC 13
Orc Eye of Gruumsh
Humanoid •
CR 2
AC 16
Orc War Chief
Humanoid •
CR 4
AC 16
Orog
Humanoid •
CR 2
AC 18
Otyugh
Abberation •
CR 5
AC 14
Owlbear
Monstrosity •
CR 3
AC 13
Pegasus
Celestial •
CR 2
AC 12
Pentadrone
Construct •
CR 2
AC 16
Peryton
Monstrosity •
CR 2
AC 13
Piercer
Monstrosity •
CR 0.5
AC 15
Pit Fiend
Fiend •
CR 20
AC 19
Pixie
Fey •
CR 0.25
AC 15
Planetar
Celestial •
CR 16
AC 19
Plesiosaurus
Beast •
CR 2
AC 13
Pseudodragon
Dragon •
CR 0.25
AC 13
Pteranodon
Beast •
CR 0.25
AC 13
Purple Worm
Monstrosity •
CR 15
AC 18
Quadrone
Construct •
CR 1
AC 16
Quaggoth
Humanoid •
CR 2
AC 13
Quasit
Fiend •
CR 1
AC 13
Rakshasa
Fiend •
CR 13
AC 16
Red Dragon Wyrmling
Dragon •
CR 4
AC 17
Red Faerie Dragon
Dragon •
CR 1
AC 15
Red Slaad
Abberation •
CR 5
AC 14
Remorhaz
Monstrosity •
CR 11
AC 17
Revenant
Undead •
CR 5
AC 13
Roc
Monstrosity •
CR 11
AC 15
Roper
Monstrosity •
CR 5
AC 20
Rug of Smothering
Construct •
CR 2
AC 12
Rust Monster
Monstrosity •
CR 0.5
AC 14
Sahuagin
Humanoid •
CR 0.5
AC 12
Sahuagin Baron
Humanoid •
CR 5
AC 16
Sahuagin Priestess
Humanoid •
CR 2
AC 12
Salamander
Elemental •
CR 5
AC 15
Satyr
Fey •
CR 0.5
AC 14
Scarecrow
Construct •
CR 1
AC 11
Sea Hag
Fey •
CR 2
AC 14
Shadow
Undead •
CR 0.5
AC 12
Shadow Demon
Fiend •
CR 4
AC 13
Shambling Mound
Plant •
CR 5
AC 15
Shield Guardian
Construct •
CR 7
AC 17
Shrieker
Plant •
CR 0
AC 5
Silver Dragon Wyrmling
Dragon •
CR 2
AC 17
Skeleton
Undead •
CR 0.25
AC 13
Slaad Tadpole
Abberation •
CR 0.125
AC 12
Smoke Mephit
Elemental •
CR 0.25
AC 11
Solar
Celestial •
CR 21
AC 21
Spectator
Abberation •
CR 3
AC 14
Specter
Undead •
CR 1
AC 12
Spined Devil
Fiend •
CR 2
AC 13
Spirit Naga
Monstrosity •
CR 8
AC 15
Sprite
Fey •
CR 0.25
AC 15
Steam Mephit
Elemental •
CR 0.25
AC 10
Stirge
Beast •
CR 0.125
AC 14
Stone Giant
Giant •
CR 7
AC 17
Stone Golem
Construct •
CR 10
AC 17
Storm Giant
Giant •
CR 13
AC 16
Succubus
Fiend •
CR 4
AC 15
Tarrasque
Monstrosity •
CR 30
AC 25
Thri-Kreen
Humanoid •
CR 1
AC 15
Treant
Plant •
CR 9
AC 16
Triceratops
Beast •
CR 5
AC 13
Tridrone
Construct •
CR 0.5
AC 15
Troglodyte
Humanoid •
CR 0.25
AC 11
Troll
Giant •
CR 5
AC 15
Twig Blight
Plant •
CR 0.125
AC 13
Tyrannosaurus Rex
Beast •
CR 8
AC 13
Umber Hulk
Monstrosity •
CR 5
AC 18
Unicorn
Celestial •
CR 5
AC 12
Vampire
Undead •
CR 13
AC 16
Vampire Spawn
Undead •
CR 5
AC 15
Vine Blight
Plant •
CR 0.5
AC 12
Violet Faerie Dragon
Dragon •
CR 2
AC 15
Violet Fungus
Plant •
CR 0.25
AC 5
Vrock
Fiend •
CR 6
AC 15
Warhorse Skeleton
Undead •
CR 0.5
AC 13
Water Elemental
Elemental •
CR 5
AC 14
Werebear
Humanoid •
CR 5
AC
Wereboar
Humanoid •
CR 4
AC
Wererat
Humanoid •
CR 2
AC 12
Weretiger
Humanoid •
CR 4
AC 12
Werewolf
Humanoid •
CR 3
AC
White Dragon Wyrmling
Dragon •
CR 2
AC 16
Winged Kobold
Humanoid •
CR 0.25
AC 13
Yellow Faerie Dragon
Dragon •
CR 1
AC 15
Yoghlol
Fiend •
CR 10
AC 15
Young Black Dragon
Dragon •
CR 7
AC 18
Young Blue Dragon
Dragon •
CR 9
AC 18
Young Brass Dragon
Dragon •
CR 6
AC 17
Young Bronze Dragon
Dragon •
CR 8
AC 18
Young Copper Dragon
Dragon •
CR 7
AC 17
Young Gold Dragon
Dragon •
CR 10
AC 18
Young Green Dragon
Dragon •
CR 8
AC 18
Young Red Dragon
Dragon •
CR 10
AC 18
Young Red Shadow Dragon
Dragon •
CR 13
AC 18
Young Remorhaz
Monstrosity •
CR 5
AC 14
Young Silver Dragon
Dragon •
CR 9
AC 18
Young White Dragon
Drago •
CR 6
AC 17
Drow
M
Humanoid
• NE
• CR 0.25 (50 XP)
AC: 15
HP: 13
(3-d8)
Speed:
30
STR
10
DEX
14
CON
10
INT
11
WIS
11
CHA
12
Skills: Perception +2, Stealth +4
Senses: darkvision 120 ft., passive Perception 12
Languages: Elvish, Undercommon
Description
Children of Lolth
The drow worship Lolth, a deity who resides in the Abyss. Known as the Spider Queen or the Demon Queen of Spiders, she is the figure around which the drow have built their subterranean civilization. Whatever she demands, the drow do.
Drow are seldom seen by the surface world. Though they plot to destroy the elves that banished them, they no longer see themselves as exiles. They are the destined rulers of the darkness, and when Lolth commands them to rise up and destroy their surface-dwelling kin, they will.
Creatures of Darkness
The drow have lived underground for so long that they have evolved to their surroundings and can see in the dark. However, they can no longer stand sunlight. When laborers are in short supply in the Underdark, the drow send raiding parties to the surface to capture humanoids under cover of darkness, bringing them back to their cities to be tortured into submission. Beyond those occasional excursions, the drow are content to remain in their subterranean realm, where they feel secure and in control.
Underdark Cities
The drow build fantastic cities in enormous caverns where food and water are abundant. Their ability to sculpt stone rivals that of the greatest dwarf artisans, yet their structures retain a decidedly elven aesthetic. Though appearing delicate, drow settlements are structurally sound and remarkably resilient. The drow like to hollow out enormous stalagmites and stalactites, creating populated spires that rise from the floors and ceilings.
A drow city is a sprawling metropolis enclosed by high walls. Non-drow visitors must conduct their business outside the walls under watchful eyes. The drow raise and keep giant spiders to help protect their cities against intruders, even as they drape those cities in beautiful webbing, creating a gossamer snare to catch flying enemies that would otherwise soar over the walls.
Poison Predilection
Distilled from spider venom and the flora of the Underdark, poison can be found in abundance among the drow, and it plays an important part in their culture and politics. Drow mages concoct a viscid toxin that leaves enemies unconscious. Drow warriors coat their blades and crossbow bolts with this venom, looking forward to the interrogation and torture that follows combat.
Drow Magic
Just as the drow have adapted to underground life, so too has their magic. In addition to using that magic to carve their cities from stone, they empower their weapons, create dangerous new magic items, and summon demons from the Abyss. Drow spellcasters are supremely arrogant and never hesitate to use their magic in the most abhorrent ways.
Arms and Armor
Drow craft weapons made of adamantine, a dark and supernaturally hard metal. Drow artisans adorn their weapons and armor with web-like filigree and spider motifs, and mages sometimes imbue items with magic to enhance their effectiveness. However, such magic fades when exposed to sunlight, so that magical drow weapons and armor rarely retain their enhancement bonuses and magical properties when brought to the surface.
Cutthroat Politics
Drow politics are cutthroat and rife with intrigue. When drow work together, it is typically to destroy a common foe and ensure their own survival, and such alliances are short lived and fraught with peril.
Drow society is divided into noble houses, each ruled by a matron who seeks to raise the prestige and power of her house above all others. Other high-ranking members of the house are blood relatives, while the middling ranks are flush with drow from weaker families that have sworn fealty to the greater house. Clinging precariously to the bottom rung of a house’s social ladder are drow of low birth and the occasional non-drow captive.
Matriarchal Rule
Lolth, through her faithful priestesses, dictates the rules of drow society, ensuring that her orders and plots are carried out. Since Lolth is prone to manifesting on the Material Plane and directly punishing those that disobey her, the drow have learned to heed what she says and do as her priestesses command.
In drow society, males are subservient to females. A male drow might lead an Underdark patrol or a raiding party to the surface, but he reports to a female drow — either the matron of his house or one of her hand-picked female subordinates. Although male drow can fill almost any function in drow society, they can’t be priests, nor can they rule a house.
Abilities
Fey Ancestry
The drow has advantage on saving throws against being charmed, and magic can’t put the drow to sleep.
Innate Spellcasting
The drow’s spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components:
Sunlight Sensitivity
While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Hand Crossbow
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage, and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 hour. If the saving throw fails by 5 or more, the target is also unconscious while poisoned in this way. The target wakes up if it takes damage or if another creature takes an action to shake it awake.