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Monster Manual

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Aarakocra
Humanoid • CR 0.25
AC 12
Aboleth
Abberation • CR 10
AC 17
Adult Black Dragon
Dragon • CR 14
AC 19
Adult Blue Draacolich
Undead • CR 17
AC 19
Adult Blue Dragon
Dragon • CR 16
AC 19
Adult Brass Dragon
Dragon • CR 13
AC 18
Adult Bronze Dragon
Dragon • CR 15
AC 19
Adult Copper Dragon
Dragon • CR 14
AC 18
Adult Gold Dragon
Dragon • CR 17
AC 19
Adult Green Dragon
Dragon • CR 15
AC 19
Adult Red Dragon
Dragon • CR 17
AC 19
Adult Silver Dragon
Dragon • CR 16
AC 19
Adult White Dragon
Dragon • CR 13
AC 18
Air Elemental
Elemental • CR 5
AC 15
Allosaurus
Beast • CR 2
AC 13
Ancient Black Dragon
Dragon • CR 21
AC 22
Ancient Blue Dragon
Dragon • CR 23
AC 22
Ancient Brass Dragon
Dragon • CR 20
AC 20
Ancient Bronze Dragon
Dragon • CR 22
AC 22
Ancient Copper Dragon
Dragon • CR 21
AC 21
Ancient Gold Dragon
Dragon • CR 24
AC 22
Ancient Green Dragon
Dragon • CR 22
AC 21
Ancient Red Dragon
Dragon • CR 24
AC 22
Ancient Silver Dragon
Dragon • CR 23
AC 22
Ancient White Dragon
Dragon • CR 20
AC 20
Androsphinx
Monstrosity • CR 17
AC 17
Animated Armor
Construct • CR 1
AC 18
Ankheg
Monstrosity • CR 2
AC 14
Ankylosaurus
Beast • CR 3
AC 15
Azer
Elemental • CR 2
AC 17
Balor
Fiend • CR 19
AC 19
Banshee
Undead • CR 4
AC 12
Barbed Devil
Fiend • CR 5
AC 15
Barlgura
Fiend • CR 5
AC 15
Basilisk
Monstrosity • CR 3
AC 15
Bearded Devil
Fiend • CR 3
AC 13
Behir
Monstrosity • CR 11
AC 17
Beholder
Abberation • CR 13
AC 18
Black Dragon Wyrmling
Dragon • CR 2
AC 17
Black Pudding
Ooze • CR 4
AC 7
Blue Dragon Wyrmling
Dragon • CR 3
AC 17
Blue Faerie Dragon
Dragon • CR 2
AC 15
Blue Slaad
Abberation • CR 7
AC 15
Bone Devil
Fiend • CR 9
AC 19
Bone Naga
Undead • CR 4
AC 15
Brass Dragon Wyrmling
Dragon • CR 1
AC 16
Bronze Dragon Wyrmling
Dragon • CR 2
AC 17
Bugbear
Humanoid • CR 1
AC 16
Bugbear Chief
Humanoid • CR 3
AC 17
Bulette
Monstrosity • CR 5
AC 17
Bullywug
Humanoid • CR 0.25
AC 15
Cambion
Fiend • CR 5
AC 19
Carrion Crawler
Monstrosity • CR 2
AC 13
Centaur
Monstrosity • CR 2
AC 12
Chain Devil
Fiend • CR 8
AC 16
Chasme
Fiend • CR 6
AC 15
Chimera
Monstrosity • CR 6
AC 14
Chuul
Abberation • CR 4
AC 16
Clay Golem
Construct • CR 9
AC 14
Cloaker
Abberation • CR 8
AC 14
Cloud Giant
Giant • CR 9
AC 14
Cockatrice
Monstrosity • CR 0.5
AC 11
Copper Dragon Wyrmling
Dragon • CR 1
AC 16
Couatl
Celestial • CR 4
AC 19
Crawling Claw
Undead • CR 0
AC 12
Cyclops
Giant • CR 6
AC 14
Dao
Elemental • CR 11
AC 18
Darkmantle
Monstrosity • CR 0.5
AC 11
Death Knight
Undead • CR 17
AC 20
Death Slaad
Abberation • CR 10
AC 18
Death Tyrant
Undead • CR 14
AC 19
Deep Gnome(Svirfneblin)
Humanoid • CR 0.5
AC 15
Demilich
Undead • CR 18
AC 20
Deva
Celestial • CR 10
AC 17
Displacer Beast
Monstrosity • CR 3
AC 13
Djinni
Elemental • CR 11
AC 17
Doppelganger
Monstrosity • CR 3
AC 14
Dragon Turtle
Dragon • CR 17
AC 20
Dretch
Fiend • CR 0.25
AC 11
Drider
Monstrosity • CR 6
AC 19
Drow
Humanoid • CR 0.25
AC 15
Drow Elite Warrior
Humanoid • CR 5
AC 18
Drow Mage
Humanoid • CR 7
AC 12
Drow Priestess of Lolth
Humanoid • CR 8
AC 16
Dryad
Fey • CR 1
AC 11
Duergar
Humanoid • CR 1
AC 16
Duodrone
Construct • CR 0.25
AC 15
Dust Mephit
Elemental • CR 0.5
AC 12
Earth Elemental
Elemental • CR 5
AC 17
Efreeti
Elemental • CR 11
AC 17
Empyrean
Celestial • CR 23
AC 22
Erinyes
Fiend • CR 12
AC 18
Ettercap
Monstrosity • CR 2
AC 13
Ettin
Giant • CR 4
AC 12
Fire Elemental
Elemental • CR 5
AC 13
Fire Giant
Giant • CR 9
AC 18
Fire Snake
Elemental • CR 1
AC 14
Flameskull
Undead • CR 4
AC 13
Flesh Golem
Construct • CR 5
AC 9
Flumph
Abberation • CR 0.125
AC 12
Flying Sword
Construct • CR 0.25
AC 17
Fomorian
Giant • CR 8
AC 14
Frost Giant
Ginat • CR 8
AC 15
Galeb Duhr
Elemental • CR 6
AC 16
Gargoyle
Elemental • CR 2
AC 15
Gas Spore
Plant • CR 0.5
AC 5
Gelatinous Cube
Ooze • CR 2
AC 6
Ghast
Undead • CR 2
AC 13
Ghost
Undead • CR 4
AC 11
Ghoul
Undead • CR 1
AC 12
Gibbering Mouther
Abberation • CR 2
AC 9
Githyanki Knight
Humanoid • CR 8
AC 18
Githyanki Warrior
Humanoid • CR 3
AC 17
Githzerai Monk
Humanoid • CR 2
AC 14
Githzerai Zerth
Humanoid • CR 6
AC 17
Glabrezu
Fiend • CR 9
AC 17
Gnoll
Humanoid • CR 0.5
AC 15
Gnoll Fang of Yeenoghu
Humanoid • CR 4
AC 14
Gnoll Pack Lord
Humanoid • CR 2
AC 15
Goblin
Humanoid • CR 0.25
AC 15
Goblin Boss
Humanoid • CR 1
AC 17
Gold Dragon Wyrmling
Dragon • CR 3
AC 17
Gorgon
Monstrosity • CR 5
AC 19
Goristro
Fiend • CR 17
AC 19
Gray Ooze
Ooze • CR 0.5
AC 8
Gray Slaad
Abberation • CR 9
AC 18
Green Dragon Wyrmling
Dragon • CR 2
AC 17
Green Faerie Dragon
Dragon • CR 2
AC 15
Green Hag
Fey • CR 3
AC 17
Green Slaad
Abberation • CR 8
AC 16
Grell
Abberation • CR 3
AC 12
Grick
Monstrosity • CR 2
AC 14
Grick Alpha
Monstrosity • CR 7
AC 18
Griffon
Monstrosity • CR 2
AC 12
Grimlock
Humanoid • CR 0.25
AC 11
Guardian Naga
Monstrosity • CR 10
AC 18
Gynosphinx
Monstrosity • CR 11
AC 17
Half-Ogre
Giant • CR 1
AC 12
Harpy
Monstrosity • CR 1
AC 11
Hell Hound
Fiend • CR 3
AC 15
Hemled Horror
Construct • CR 4
AC 20
Hezoru
Fiend • CR 8
AC 16
Hill Giant
Giant • CR 5
AC 13
Hippogriff
Monstrosity • CR 1
AC 11
Hobgoblin
Humanoid • CR 0.5
AC 18
Hobgoblin Captain
Humanoid • CR 3
AC 17
Hobgoblin Warlord
Humanoid • CR 6
AC 20
Homunculus
Construct • CR 0
AC 13
Hook Horror
Monstrosity • CR 3
AC 15
Horned Devil
Fiend • CR 11
AC 18
Hydra
Monstrosity • CR 8
AC 15
Ice Devil
Fiend • CR 14
AC 18
Ice Mephit
Elemental • CR 0.5
AC 11
Imp
Fiend • CR 1
AC 13
Incubus
Fiend • CR 4
AC 15
Indigo Faerie Dragon
Dragon • CR 2
AC 15
Intellect Devourer
Abberation • CR 2
AC 12
Invisible Stalker
Elemental • CR 6
AC 14
Iron Golem
Construct • CR 16
AC 20
Jackalwere
Humanoid • CR 0.5
AC 12
Kenku
Humanoid • CR 0.25
AC 13
Kobold
Humanoid • CR 0.125
AC 12
Kraken
Monstrosity • CR 23
AC 18
Kuo-Toa
Humanoid • CR 0.25
AC 13
Kuo-Toa Archpriest
Humanoid • CR 6
AC 13
Kuo-Toa Whip
Humanoid • CR 1
AC 11
Lamia
Monstrosity • CR 4
AC 13
Lemure
Fiend • CR 0
AC 7
Lich
Undead • CR 21
AC 17
Lizardfold King
Humanoid • CR 4
AC 15
Lizardfold Queen
Humanoid • CR 4
AC 15
Lizardfold Shaman
Humanoid • CR 2
AC 13
Lizardfolk
Humanoid • CR 0.5
AC 15
Magma Mephit
Elemental • CR 0.5
AC 11
Magmin
Elemental • CR 0.5
AC 14
Manes
Fiend • CR 0.125
AC 9
Manticore
Monstrosity • CR 3
AC 14
Marid
Elemental • CR 11
AC 17
Marilith
Fiend • CR 15
AC 18
Medusa
Monstrosity • CR 6
AC 15
Merfolk
Humanoid • CR 0.125
AC 11
Merrow
Monstrosity • CR 2
AC 13
Mimic
Monstrosity • CR 2
AC 12
Mind Flayer
Abberation • CR 7
AC 15
Minotaur
Monstrosity • CR 3
AC 14
Minotaur Skeleton
Undead • CR 2
AC 12
Monodrone
Construct • CR 0.125
AC 15
Mud Mephit
Elemental • CR 0.25
AC 11
Mummy
Undead • CR 3
AC 11
Mummy Lord
Undead • CR 15
AC 17
Myconid Adult
Plant • CR 0.5
AC 12
Myconid Sovereign
Plant • CR 2
AC 13
Myconid Sprout
Plant • CR 0
AC 10
Nalfeshnee
Fiend • CR 13
AC 18
Needle Blight
Plant • CR 0.25
AC 12
Night Hag
Fiend • CR 5
AC 17
Nightmare
Fiend • CR 3
AC 13
Nothic
Abberation • CR 2
AC 15
Ochre Ooze
Ooze • CR 2
AC 8
Ogre
Giant • CR 2
AC 11
Oni
Giant • CR 7
AC 16
Orange Faerie Dragon
Dragon • CR 1
AC 15
Orc
Humanoid • CR 0.5
AC 13
Orc Eye of Gruumsh
Humanoid • CR 2
AC 16
Orc War Chief
Humanoid • CR 4
AC 16
Orog
Humanoid • CR 2
AC 18
Otyugh
Abberation • CR 5
AC 14
Owlbear
Monstrosity • CR 3
AC 13
Pegasus
Celestial • CR 2
AC 12
Pentadrone
Construct • CR 2
AC 16
Peryton
Monstrosity • CR 2
AC 13
Piercer
Monstrosity • CR 0.5
AC 15
Pit Fiend
Fiend • CR 20
AC 19
Pixie
Fey • CR 0.25
AC 15
Planetar
Celestial • CR 16
AC 19
Plesiosaurus
Beast • CR 2
AC 13
Pseudodragon
Dragon • CR 0.25
AC 13
Pteranodon
Beast • CR 0.25
AC 13
Purple Worm
Monstrosity • CR 15
AC 18
Quadrone
Construct • CR 1
AC 16
Quaggoth
Humanoid • CR 2
AC 13
Quasit
Fiend • CR 1
AC 13
Rakshasa
Fiend • CR 13
AC 16
Red Dragon Wyrmling
Dragon • CR 4
AC 17
Red Faerie Dragon
Dragon • CR 1
AC 15
Red Slaad
Abberation • CR 5
AC 14
Remorhaz
Monstrosity • CR 11
AC 17
Revenant
Undead • CR 5
AC 13
Roc
Monstrosity • CR 11
AC 15
Roper
Monstrosity • CR 5
AC 20
Rug of Smothering
Construct • CR 2
AC 12
Rust Monster
Monstrosity • CR 0.5
AC 14
Sahuagin
Humanoid • CR 0.5
AC 12
Sahuagin Baron
Humanoid • CR 5
AC 16
Sahuagin Priestess
Humanoid • CR 2
AC 12
Salamander
Elemental • CR 5
AC 15
Satyr
Fey • CR 0.5
AC 14
Scarecrow
Construct • CR 1
AC 11
Sea Hag
Fey • CR 2
AC 14
Shadow
Undead • CR 0.5
AC 12
Shadow Demon
Fiend • CR 4
AC 13
Shambling Mound
Plant • CR 5
AC 15
Shield Guardian
Construct • CR 7
AC 17
Shrieker
Plant • CR 0
AC 5
Silver Dragon Wyrmling
Dragon • CR 2
AC 17
Skeleton
Undead • CR 0.25
AC 13
Slaad Tadpole
Abberation • CR 0.125
AC 12
Smoke Mephit
Elemental • CR 0.25
AC 11
Solar
Celestial • CR 21
AC 21
Spectator
Abberation • CR 3
AC 14
Specter
Undead • CR 1
AC 12
Spined Devil
Fiend • CR 2
AC 13
Spirit Naga
Monstrosity • CR 8
AC 15
Sprite
Fey • CR 0.25
AC 15
Steam Mephit
Elemental • CR 0.25
AC 10
Stirge
Beast • CR 0.125
AC 14
Stone Giant
Giant • CR 7
AC 17
Stone Golem
Construct • CR 10
AC 17
Storm Giant
Giant • CR 13
AC 16
Succubus
Fiend • CR 4
AC 15
Tarrasque
Monstrosity • CR 30
AC 25
Thri-Kreen
Humanoid • CR 1
AC 15
Treant
Plant • CR 9
AC 16
Triceratops
Beast • CR 5
AC 13
Tridrone
Construct • CR 0.5
AC 15
Troglodyte
Humanoid • CR 0.25
AC 11
Troll
Giant • CR 5
AC 15
Twig Blight
Plant • CR 0.125
AC 13
Tyrannosaurus Rex
Beast • CR 8
AC 13
Umber Hulk
Monstrosity • CR 5
AC 18
Unicorn
Celestial • CR 5
AC 12
Vampire
Undead • CR 13
AC 16
Vampire Spawn
Undead • CR 5
AC 15
Vine Blight
Plant • CR 0.5
AC 12
Violet Faerie Dragon
Dragon • CR 2
AC 15
Violet Fungus
Plant • CR 0.25
AC 5
Vrock
Fiend • CR 6
AC 15
Warhorse Skeleton
Undead • CR 0.5
AC 13
Water Elemental
Elemental • CR 5
AC 14
Werebear
Humanoid • CR 5
AC
Wereboar
Humanoid • CR 4
AC
Wererat
Humanoid • CR 2
AC 12
Weretiger
Humanoid • CR 4
AC 12
Werewolf
Humanoid • CR 3
AC
White Dragon Wyrmling
Dragon • CR 2
AC 16
Winged Kobold
Humanoid • CR 0.25
AC 13
Yellow Faerie Dragon
Dragon • CR 1
AC 15
Yoghlol
Fiend • CR 10
AC 15
Young Black Dragon
Dragon • CR 7
AC 18
Young Blue Dragon
Dragon • CR 9
AC 18
Young Brass Dragon
Dragon • CR 6
AC 17
Young Bronze Dragon
Dragon • CR 8
AC 18
Young Copper Dragon
Dragon • CR 7
AC 17
Young Gold Dragon
Dragon • CR 10
AC 18
Young Green Dragon
Dragon • CR 8
AC 18
Young Red Dragon
Dragon • CR 10
AC 18
Young Red Shadow Dragon
Dragon • CR 13
AC 18
Young Remorhaz
Monstrosity • CR 5
AC 14
Young Silver Dragon
Dragon • CR 9
AC 18
Young White Dragon
Drago • CR 6
AC 17

Adult Blue Draacolich

H Undead • LE • CR 17 (18000 XP)
AC: 19
HP: 225 (18-d12-108)
Speed: 40 / 30-80
STR
25
DEX
10
CON
23
INT
16
WIS
15
CHA
19
Skills: Perception +14, Stealth +6
Senses: blindsight 60 ft., darkvision 120 ft., passive Perception 24
Languages: Common, Draconic
Resistances: necrotic
Condition Immunities: charmed, exhaustion, frightened, paralyzed, poisoned

Description

Even as long-lived as they are, all dragons must eventually die. This thought doesn’t sit well with many dragons, some of which allow themselves to be transformed by necromantic energy and ancient rituals into powerful undead dracoliches. Only the most narcissistic dragons choose this path, knowing that by doing so, they sever all ties to their kin and the dragon gods.
Beyond Death
A dracolich retains its shape and size upon transforming, its skin and scales drawing tight to its bones or sloughing away to leave a skeletal form behind. Its eyes appear as glowing points of light floating in shadowy sockets, hinting at the malevolence of its undead mind.
Though many dragons pursue vain goals of destruction and dominance, dracoliches are more nefarious than the most evil dragons, driven to rule over all. A dracolich is a fiendishly intelligent tyrant that crafts complex webs of foul schemes, attracting servants motivated by greed and a lust for power. Acting from the shadows and actively plotting to keep its existence a secret, a dracolich is a cunning and challenging foe.
Dracolich Phylacteries
Creating a dracolich requires the cooperation of the dragon and a group of mages or cultists that can perform the proper ritual. During the ritual, the dragon consumes a toxic brew that slays it instantly. The attendant spellcasters then ensnare its spirit and transfer it to a special gemstone that functions like a lich’s phylactery. As the dragon’s flesh rots away, the spirit inside the gem returns to animate the dragon’s bones.
If a dracolich’s physical form is ever destroyed, its spirit returns to the gem as long as the two are on the same plane. If the gem comes into contact with another dragon’s corpse, the dracolich’s spirit can take possession of that corpse to become a new dracolich. If the dracolich’s spirit gem is taken to another plane, the dracolich’s spirit has nowhere to go when its undead body is destroyed and simply passes into the afterlife.
Dracolich Template
Only an ancient or adult true dragon can be transformed into a dracolich. Younger dragons that attempt to undergo the transformation die, as do other creatures that aren’t true dragons but possess the dragon type, such as pseudodragons and wyverns. A shadow dragon can’t be transformed into a dracolich, for it has already lost too much of its physical form.
When a dragon becomes a dracolich, it retains its statistics except as described below. The dragon loses any trait, such as Amphibious, that assumes a living physiology. The dracolich might retain or lose any or all of its lair actions or inherit new ones, as the DM sees fit.

Abilities

Legendary Resistance (3/Day)
If the dracolich fails a saving throw, it can choose to succeed instead.
Magic Resistance
The dracolich has advantage on saving throws against spells and other magical effects.

Actions

Multiattack
The dracolich can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7) piercing damage plus 5 (1d10) lightning damage.
Claw
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage.
Tail
Melee Weapon Attack: +13 to hit, reach 15 ft., one target. Hit: 16 (2d8 + 7) bludgeoning damage.
Frightful Presence
Each creature of the dracolich’s choice that is within 120 feet of the dracolich and aware of it must succeed on a DC 18 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dracolich’s Frightful Presence for the next 24 hours.
Lightning Breath (Recharge 5–6)
The dracolich exhales lightning in a 90-foot line that is 5 feet wide. Each creature in that line must make a DC 20 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.