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Monster Manual

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Bestiary

Monsters

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Aarakocra
Humanoid CR 0.25
AC 12
Aboleth
Abberation CR 10
AC 17
Adult Black Dragon
Dragon CR 14
AC 19
Adult Blue Draacolich
Undead CR 17
AC 19
Adult Blue Dragon
Dragon CR 16
AC 19
Adult Brass Dragon
Dragon CR 13
AC 18
Adult Bronze Dragon
Dragon CR 15
AC 19
Adult Copper Dragon
Dragon CR 14
AC 18
Adult Gold Dragon
Dragon CR 17
AC 19
Adult Green Dragon
Dragon CR 15
AC 19
Adult Red Dragon
Dragon CR 17
AC 19
Adult Silver Dragon
Dragon CR 16
AC 19
Adult White Dragon
Dragon CR 13
AC 18
Air Elemental
Elemental CR 5
AC 15
Allosaurus
Beast CR 2
AC 13
Ancient Black Dragon
Dragon CR 21
AC 22
Ancient Blue Dragon
Dragon CR 23
AC 22
Ancient Brass Dragon
Dragon CR 20
AC 20
Ancient Bronze Dragon
Dragon CR 22
AC 22
Ancient Copper Dragon
Dragon CR 21
AC 21
Ancient Gold Dragon
Dragon CR 24
AC 22
Ancient Green Dragon
Dragon CR 22
AC 21
Ancient Red Dragon
Dragon CR 24
AC 22
Ancient Silver Dragon
Dragon CR 23
AC 22
Ancient White Dragon
Dragon CR 20
AC 20
Androsphinx
Monstrosity CR 17
AC 17
Animated Armor
Construct CR 1
AC 18
Ankheg
Monstrosity CR 2
AC 14
Ankylosaurus
Beast CR 3
AC 15
Azer
Elemental CR 2
AC 17
Balor
Fiend CR 19
AC 19
Banshee
Undead CR 4
AC 12
Barbed Devil
Fiend CR 5
AC 15
Barlgura
Fiend CR 5
AC 15
Basilisk
Monstrosity CR 3
AC 15
Bearded Devil
Fiend CR 3
AC 13
Behir
Monstrosity CR 11
AC 17
Beholder
Abberation CR 13
AC 18
Black Dragon Wyrmling
Dragon CR 2
AC 17
Black Pudding
Ooze CR 4
AC 7
Blue Dragon Wyrmling
Dragon CR 3
AC 17
Blue Faerie Dragon
Dragon CR 2
AC 15
Blue Slaad
Abberation CR 7
AC 15
Bone Devil
Fiend CR 9
AC 19
Bone Naga
Undead CR 4
AC 15
Brass Dragon Wyrmling
Dragon CR 1
AC 16
Bronze Dragon Wyrmling
Dragon CR 2
AC 17
Bugbear
Humanoid CR 1
AC 16
Bugbear Chief
Humanoid CR 3
AC 17
Bulette
Monstrosity CR 5
AC 17
Bullywug
Humanoid CR 0.25
AC 15
Cambion
Fiend CR 5
AC 19
Carrion Crawler
Monstrosity CR 2
AC 13
Centaur
Monstrosity CR 2
AC 12
Chain Devil
Fiend CR 8
AC 16
Chasme
Fiend CR 6
AC 15
Chimera
Monstrosity CR 6
AC 14
Chuul
Abberation CR 4
AC 16
Clay Golem
Construct CR 9
AC 14
Cloaker
Abberation CR 8
AC 14
Cloud Giant
Giant CR 9
AC 14
Cockatrice
Monstrosity CR 0.5
AC 11
Copper Dragon Wyrmling
Dragon CR 1
AC 16
Couatl
Celestial CR 4
AC 19
Crawling Claw
Undead CR 0
AC 12
Cyclops
Giant CR 6
AC 14
Dao
Elemental CR 11
AC 18
Darkmantle
Monstrosity CR 0.5
AC 11
Death Knight
Undead CR 17
AC 20
Death Slaad
Abberation CR 10
AC 18
Death Tyrant
Undead CR 14
AC 19
Deep Gnome(Svirfneblin)
Humanoid CR 0.5
AC 15
Demilich
Undead CR 18
AC 20
Deva
Celestial CR 10
AC 17
Displacer Beast
Monstrosity CR 3
AC 13
Djinni
Elemental CR 11
AC 17
Doppelganger
Monstrosity CR 3
AC 14
Dragon Turtle
Dragon CR 17
AC 20
Dretch
Fiend CR 0.25
AC 11
Drider
Monstrosity CR 6
AC 19
Drow
Humanoid CR 0.25
AC 15
Drow Elite Warrior
Humanoid CR 5
AC 18
Drow Mage
Humanoid CR 7
AC 12
Drow Priestess of Lolth
Humanoid CR 8
AC 16
Dryad
Fey CR 1
AC 11
Duergar
Humanoid CR 1
AC 16
Duodrone
Construct CR 0.25
AC 15
Dust Mephit
Elemental CR 0.5
AC 12
Earth Elemental
Elemental CR 5
AC 17
Efreeti
Elemental CR 11
AC 17
Empyrean
Celestial CR 23
AC 22
Erinyes
Fiend CR 12
AC 18
Ettercap
Monstrosity CR 2
AC 13
Ettin
Giant CR 4
AC 12
Fire Elemental
Elemental CR 5
AC 13
Fire Giant
Giant CR 9
AC 18
Fire Snake
Elemental CR 1
AC 14
Flameskull
Undead CR 4
AC 13
Flesh Golem
Construct CR 5
AC 9
Flumph
Abberation CR 0.125
AC 12
Flying Sword
Construct CR 0.25
AC 17
Fomorian
Giant CR 8
AC 14
Frost Giant
Ginat CR 8
AC 15
Galeb Duhr
Elemental CR 6
AC 16
Gargoyle
Elemental CR 2
AC 15
Gas Spore
Plant CR 0.5
AC 5
Gelatinous Cube
Ooze CR 2
AC 6
Ghast
Undead CR 2
AC 13
Ghost
Undead CR 4
AC 11
Ghoul
Undead CR 1
AC 12
Gibbering Mouther
Abberation CR 2
AC 9
Githyanki Knight
Humanoid CR 8
AC 18
Githyanki Warrior
Humanoid CR 3
AC 17
Githzerai Monk
Humanoid CR 2
AC 14
Githzerai Zerth
Humanoid CR 6
AC 17
Glabrezu
Fiend CR 9
AC 17
Gnoll
Humanoid CR 0.5
AC 15
Gnoll Fang of Yeenoghu
Humanoid CR 4
AC 14
Gnoll Pack Lord
Humanoid CR 2
AC 15
Goblin
Humanoid CR 0.25
AC 15
Goblin Boss
Humanoid CR 1
AC 17
Gold Dragon Wyrmling
Dragon CR 3
AC 17
Gorgon
Monstrosity CR 5
AC 19
Goristro
Fiend CR 17
AC 19
Gray Ooze
Ooze CR 0.5
AC 8
Gray Slaad
Abberation CR 9
AC 18
Green Dragon Wyrmling
Dragon CR 2
AC 17
Green Faerie Dragon
Dragon CR 2
AC 15
Green Hag
Fey CR 3
AC 17
Green Slaad
Abberation CR 8
AC 16
Grell
Abberation CR 3
AC 12
Grick
Monstrosity CR 2
AC 14
Grick Alpha
Monstrosity CR 7
AC 18
Griffon
Monstrosity CR 2
AC 12
Grimlock
Humanoid CR 0.25
AC 11
Guardian Naga
Monstrosity CR 10
AC 18
Gynosphinx
Monstrosity CR 11
AC 17
Half-Ogre
Giant CR 1
AC 12
Harpy
Monstrosity CR 1
AC 11
Hell Hound
Fiend CR 3
AC 15
Hemled Horror
Construct CR 4
AC 20
Hezoru
Fiend CR 8
AC 16
Hill Giant
Giant CR 5
AC 13
Hippogriff
Monstrosity CR 1
AC 11
Hobgoblin
Humanoid CR 0.5
AC 18
Hobgoblin Captain
Humanoid CR 3
AC 17
Hobgoblin Warlord
Humanoid CR 6
AC 20
Homunculus
Construct CR 0
AC 13
Hook Horror
Monstrosity CR 3
AC 15
Horned Devil
Fiend CR 11
AC 18
Hydra
Monstrosity CR 8
AC 15
Ice Devil
Fiend CR 14
AC 18
Ice Mephit
Elemental CR 0.5
AC 11
Imp
Fiend CR 1
AC 13
Incubus
Fiend CR 4
AC 15
Indigo Faerie Dragon
Dragon CR 2
AC 15
Intellect Devourer
Abberation CR 2
AC 12
Invisible Stalker
Elemental CR 6
AC 14
Iron Golem
Construct CR 16
AC 20
Jackalwere
Humanoid CR 0.5
AC 12
Kenku
Humanoid CR 0.25
AC 13
Kobold
Humanoid CR 0.125
AC 12
Kraken
Monstrosity CR 23
AC 18
Kuo-Toa
Humanoid CR 0.25
AC 13
Kuo-Toa Archpriest
Humanoid CR 6
AC 13
Kuo-Toa Whip
Humanoid CR 1
AC 11
Lamia
Monstrosity CR 4
AC 13
Lemure
Fiend CR 0
AC 7
Lich
Undead CR 21
AC 17
Lizardfold King
Humanoid CR 4
AC 15
Lizardfold Queen
Humanoid CR 4
AC 15
Lizardfold Shaman
Humanoid CR 2
AC 13
Lizardfolk
Humanoid CR 0.5
AC 15
Magma Mephit
Elemental CR 0.5
AC 11
Magmin
Elemental CR 0.5
AC 14
Manes
Fiend CR 0.125
AC 9
Manticore
Monstrosity CR 3
AC 14
Marid
Elemental CR 11
AC 17
Marilith
Fiend CR 15
AC 18
Medusa
Monstrosity CR 6
AC 15
Merfolk
Humanoid CR 0.125
AC 11
Merrow
Monstrosity CR 2
AC 13
Mimic
Monstrosity CR 2
AC 12
Mind Flayer
Abberation CR 7
AC 15
Minotaur
Monstrosity CR 3
AC 14
Minotaur Skeleton
Undead CR 2
AC 12
Monodrone
Construct CR 0.125
AC 15
Mud Mephit
Elemental CR 0.25
AC 11
Mummy
Undead CR 3
AC 11
Mummy Lord
Undead CR 15
AC 17
Myconid Adult
Plant CR 0.5
AC 12
Myconid Sovereign
Plant CR 2
AC 13
Myconid Sprout
Plant CR 0
AC 10
Nalfeshnee
Fiend CR 13
AC 18
Needle Blight
Plant CR 0.25
AC 12
Night Hag
Fiend CR 5
AC 17
Nightmare
Fiend CR 3
AC 13
Nothic
Abberation CR 2
AC 15
Ochre Ooze
Ooze CR 2
AC 8
Ogre
Giant CR 2
AC 11
Oni
Giant CR 7
AC 16
Orange Faerie Dragon
Dragon CR 1
AC 15
Orc
Humanoid CR 0.5
AC 13
Orc Eye of Gruumsh
Humanoid CR 2
AC 16
Orc War Chief
Humanoid CR 4
AC 16
Orog
Humanoid CR 2
AC 18
Otyugh
Abberation CR 5
AC 14
Owlbear
Monstrosity CR 3
AC 13
Pegasus
Celestial CR 2
AC 12
Pentadrone
Construct CR 2
AC 16
Peryton
Monstrosity CR 2
AC 13
Piercer
Monstrosity CR 0.5
AC 15
Pit Fiend
Fiend CR 20
AC 19
Pixie
Fey CR 0.25
AC 15
Planetar
Celestial CR 16
AC 19
Plesiosaurus
Beast CR 2
AC 13
Pseudodragon
Dragon CR 0.25
AC 13
Pteranodon
Beast CR 0.25
AC 13
Purple Worm
Monstrosity CR 15
AC 18
Quadrone
Construct CR 1
AC 16
Quaggoth
Humanoid CR 2
AC 13
Quasit
Fiend CR 1
AC 13
Rakshasa
Fiend CR 13
AC 16
Red Dragon Wyrmling
Dragon CR 4
AC 17
Red Faerie Dragon
Dragon CR 1
AC 15
Red Slaad
Abberation CR 5
AC 14
Remorhaz
Monstrosity CR 11
AC 17
Revenant
Undead CR 5
AC 13
Roc
Monstrosity CR 11
AC 15
Roper
Monstrosity CR 5
AC 20
Rug of Smothering
Construct CR 2
AC 12
Rust Monster
Monstrosity CR 0.5
AC 14
Sahuagin
Humanoid CR 0.5
AC 12
Sahuagin Baron
Humanoid CR 5
AC 16
Sahuagin Priestess
Humanoid CR 2
AC 12
Salamander
Elemental CR 5
AC 15
Satyr
Fey CR 0.5
AC 14
Scarecrow
Construct CR 1
AC 11
Sea Hag
Fey CR 2
AC 14
Shadow
Undead CR 0.5
AC 12
Shadow Demon
Fiend CR 4
AC 13
Shambling Mound
Plant CR 5
AC 15
Shield Guardian
Construct CR 7
AC 17
Shrieker
Plant CR 0
AC 5
Silver Dragon Wyrmling
Dragon CR 2
AC 17
Skeleton
Undead CR 0.25
AC 13
Slaad Tadpole
Abberation CR 0.125
AC 12
Smoke Mephit
Elemental CR 0.25
AC 11
Solar
Celestial CR 21
AC 21
Spectator
Abberation CR 3
AC 14
Specter
Undead CR 1
AC 12
Spined Devil
Fiend CR 2
AC 13
Spirit Naga
Monstrosity CR 8
AC 15
Sprite
Fey CR 0.25
AC 15
Steam Mephit
Elemental CR 0.25
AC 10
Stirge
Beast CR 0.125
AC 14
Stone Giant
Giant CR 7
AC 17
Stone Golem
Construct CR 10
AC 17
Storm Giant
Giant CR 13
AC 16
Succubus
Fiend CR 4
AC 15
Tarrasque
Monstrosity CR 30
AC 25
Thri-Kreen
Humanoid CR 1
AC 15
Treant
Plant CR 9
AC 16
Triceratops
Beast CR 5
AC 13
Tridrone
Construct CR 0.5
AC 15
Troglodyte
Humanoid CR 0.25
AC 11
Troll
Giant CR 5
AC 15
Twig Blight
Plant CR 0.125
AC 13
Tyrannosaurus Rex
Beast CR 8
AC 13
Umber Hulk
Monstrosity CR 5
AC 18
Unicorn
Celestial CR 5
AC 12
Vampire
Undead CR 13
AC 16
Vampire Spawn
Undead CR 5
AC 15
Vine Blight
Plant CR 0.5
AC 12
Violet Faerie Dragon
Dragon CR 2
AC 15
Violet Fungus
Plant CR 0.25
AC 5
Vrock
Fiend CR 6
AC 15
Warhorse Skeleton
Undead CR 0.5
AC 13
Water Elemental
Elemental CR 5
AC 14
Werebear
Humanoid CR 5
AC
Wereboar
Humanoid CR 4
AC
Wererat
Humanoid CR 2
AC 12
Weretiger
Humanoid CR 4
AC 12
Werewolf
Humanoid CR 3
AC
White Dragon Wyrmling
Dragon CR 2
AC 16
Winged Kobold
Humanoid CR 0.25
AC 13
Yellow Faerie Dragon
Dragon CR 1
AC 15
Yoghlol
Fiend CR 10
AC 15
Young Black Dragon
Dragon CR 7
AC 18
Young Blue Dragon
Dragon CR 9
AC 18
Young Brass Dragon
Dragon CR 6
AC 17
Young Bronze Dragon
Dragon CR 8
AC 18
Young Copper Dragon
Dragon CR 7
AC 17
Young Gold Dragon
Dragon CR 10
AC 18
Young Green Dragon
Dragon CR 8
AC 18
Young Red Dragon
Dragon CR 10
AC 18
Young Red Shadow Dragon
Dragon CR 13
AC 18
Young Remorhaz
Monstrosity CR 5
AC 14
Young Silver Dragon
Dragon CR 9
AC 18
Young White Dragon
Drago CR 6
AC 17
Elemental CR 11

Marid

L Elemental • CN • 7200 XP
AC
17
HP
229
Speed
30
Additional movement: 60-90

Ability Scores

STR
22
DEX
12
CON
26
INT
18
WIS
17
CHA
18
Senses blindsight 30 ft., darkvision 120 ft., passive Perception 13
Languages Aquan
Resistances acid, cold, lightning

Lore

Description

Hailing from the Elemental Plane of Water, the marids are the most wondrous of genie-kind. Although all genies wield great power, even the lowliest marid sees itself as clearly superior to the flighty djinn, the ground-hugging dao, and the fuming efreet.
Large and piscine, marids are a strange sight to behold, particularly when clad in the finely stitched vests and colorful pantaloons they favor. They speak in voices as soft as the sea breeze or as sonorous as storm waves breaking against a rocky cliff. In flight, their lower bodies transform into columns of foamy water.
Water Lords
Water is a marid’s native element, and the genie can manipulate water in virtually any way it desires. A marid can walk on water and breathe naturally beneath its surface. It can create water or shape clouds of fog and mist from the vapor in the air. It can even transform itself into mist, or use water as a weapon to bludgeon its foes.
Marid Homes
Marids are rare on the Material Plane. They inhabit mighty and majestic coral fortresses located in the Elemental Plane of Water. These citadels float in the depths of the plane and contain opulent, air-filled chambers where servants and guests reside.
A marid doesn’t expect much from its servants, simply wanting to have them for the prestige. Marids go out of their way to obtain skilled servants, and aren’t above kidnapping mortal artists, entertainers, or storytellers for use in their courts.
Egotistical Hierarchs
All marids claim a title of nobility, and the race is awash in shahs, sultans, muftis, and khedives. Most of these titles are mere pretense on the part of the self-important marids.
Marids treat all others — including other genies — as inferiors of various grades, ranging from poor cousins to petty annoyances. They tolerate djinn, dislike dao, and despise efreet.
Humanoids are among the lowest of the creatures that marids must tolerate, although they sometimes deal with powerful wizards and exceptional leaders on an almost-equal footing. Doing so has sometimes proven to be a mistake, since wizards have managed to imprison marids in conch shells, flasks, and decanters over the ages. Bribery and flattery are the best means of dealing with marids, to which an obsequious mortal is a creature that knows its place.
Whimsical Storytellers
Marids are champion tale-tellers, whose favorite legends emphasize the prowess of marids in general and of the speaker in particular. Fanciful genies, they lie often and creatively. They aren’t always malicious in their deception, but embellishments suit their fancy. Marids consider it a crime for a lesser being to interrupt one of their tales, and offending a marid is a sure way to invoke its wrath.

Traits

Abilities

Amphibious
The marid can breathe air and water.
Elemental Demise
If the marid dies, its body disintegrates into a burst of water and foam, leaving behind only equipment the marid was wearing or carrying.
Innate Spellcasting
The marid’s innate spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

Combat

Actions

Multiattack
The marid makes two trident attacks.
Trident
Melee or Ranged Weapon Attack: +10 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 13 (2d6 + 6) piercing damage, or 15 (2d8 + 6) piercing damage if used with two hands to make a melee attack.
Water Jet
The marid magically shoots water in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw. On a failure, a target takes 21 (6d6) bludgeoning damage and, if it is Huge or smaller, is pushed up to 20 feet away from the marid and knocked prone. On a success, a target takes half the bludgeoning damage, but is neither pushed nor knocked prone.