Monster Manual
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Monsters
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Aarakocra
Humanoid •
CR 0.25
AC 12
Aboleth
Abberation •
CR 10
AC 17
Adult Black Dragon
Dragon •
CR 14
AC 19
Adult Blue Draacolich
Undead •
CR 17
AC 19
Adult Blue Dragon
Dragon •
CR 16
AC 19
Adult Brass Dragon
Dragon •
CR 13
AC 18
Adult Bronze Dragon
Dragon •
CR 15
AC 19
Adult Copper Dragon
Dragon •
CR 14
AC 18
Adult Gold Dragon
Dragon •
CR 17
AC 19
Adult Green Dragon
Dragon •
CR 15
AC 19
Adult Red Dragon
Dragon •
CR 17
AC 19
Adult Silver Dragon
Dragon •
CR 16
AC 19
Adult White Dragon
Dragon •
CR 13
AC 18
Air Elemental
Elemental •
CR 5
AC 15
Allosaurus
Beast •
CR 2
AC 13
Ancient Black Dragon
Dragon •
CR 21
AC 22
Ancient Blue Dragon
Dragon •
CR 23
AC 22
Ancient Brass Dragon
Dragon •
CR 20
AC 20
Ancient Bronze Dragon
Dragon •
CR 22
AC 22
Ancient Copper Dragon
Dragon •
CR 21
AC 21
Ancient Gold Dragon
Dragon •
CR 24
AC 22
Ancient Green Dragon
Dragon •
CR 22
AC 21
Ancient Red Dragon
Dragon •
CR 24
AC 22
Ancient Silver Dragon
Dragon •
CR 23
AC 22
Ancient White Dragon
Dragon •
CR 20
AC 20
Androsphinx
Monstrosity •
CR 17
AC 17
Animated Armor
Construct •
CR 1
AC 18
Ankheg
Monstrosity •
CR 2
AC 14
Ankylosaurus
Beast •
CR 3
AC 15
Azer
Elemental •
CR 2
AC 17
Balor
Fiend •
CR 19
AC 19
Banshee
Undead •
CR 4
AC 12
Barbed Devil
Fiend •
CR 5
AC 15
Barlgura
Fiend •
CR 5
AC 15
Basilisk
Monstrosity •
CR 3
AC 15
Bearded Devil
Fiend •
CR 3
AC 13
Behir
Monstrosity •
CR 11
AC 17
Beholder
Abberation •
CR 13
AC 18
Black Dragon Wyrmling
Dragon •
CR 2
AC 17
Black Pudding
Ooze •
CR 4
AC 7
Blue Dragon Wyrmling
Dragon •
CR 3
AC 17
Blue Faerie Dragon
Dragon •
CR 2
AC 15
Blue Slaad
Abberation •
CR 7
AC 15
Bone Devil
Fiend •
CR 9
AC 19
Bone Naga
Undead •
CR 4
AC 15
Brass Dragon Wyrmling
Dragon •
CR 1
AC 16
Bronze Dragon Wyrmling
Dragon •
CR 2
AC 17
Bugbear
Humanoid •
CR 1
AC 16
Bugbear Chief
Humanoid •
CR 3
AC 17
Bulette
Monstrosity •
CR 5
AC 17
Bullywug
Humanoid •
CR 0.25
AC 15
Cambion
Fiend •
CR 5
AC 19
Carrion Crawler
Monstrosity •
CR 2
AC 13
Centaur
Monstrosity •
CR 2
AC 12
Chain Devil
Fiend •
CR 8
AC 16
Chasme
Fiend •
CR 6
AC 15
Chimera
Monstrosity •
CR 6
AC 14
Chuul
Abberation •
CR 4
AC 16
Clay Golem
Construct •
CR 9
AC 14
Cloaker
Abberation •
CR 8
AC 14
Cloud Giant
Giant •
CR 9
AC 14
Cockatrice
Monstrosity •
CR 0.5
AC 11
Copper Dragon Wyrmling
Dragon •
CR 1
AC 16
Couatl
Celestial •
CR 4
AC 19
Crawling Claw
Undead •
CR 0
AC 12
Cyclops
Giant •
CR 6
AC 14
Dao
Elemental •
CR 11
AC 18
Darkmantle
Monstrosity •
CR 0.5
AC 11
Death Knight
Undead •
CR 17
AC 20
Death Slaad
Abberation •
CR 10
AC 18
Death Tyrant
Undead •
CR 14
AC 19
Deep Gnome(Svirfneblin)
Humanoid •
CR 0.5
AC 15
Demilich
Undead •
CR 18
AC 20
Deva
Celestial •
CR 10
AC 17
Displacer Beast
Monstrosity •
CR 3
AC 13
Djinni
Elemental •
CR 11
AC 17
Doppelganger
Monstrosity •
CR 3
AC 14
Dragon Turtle
Dragon •
CR 17
AC 20
Dretch
Fiend •
CR 0.25
AC 11
Drider
Monstrosity •
CR 6
AC 19
Drow
Humanoid •
CR 0.25
AC 15
Drow Elite Warrior
Humanoid •
CR 5
AC 18
Drow Mage
Humanoid •
CR 7
AC 12
Drow Priestess of Lolth
Humanoid •
CR 8
AC 16
Dryad
Fey •
CR 1
AC 11
Duergar
Humanoid •
CR 1
AC 16
Duodrone
Construct •
CR 0.25
AC 15
Dust Mephit
Elemental •
CR 0.5
AC 12
Earth Elemental
Elemental •
CR 5
AC 17
Efreeti
Elemental •
CR 11
AC 17
Empyrean
Celestial •
CR 23
AC 22
Erinyes
Fiend •
CR 12
AC 18
Ettercap
Monstrosity •
CR 2
AC 13
Ettin
Giant •
CR 4
AC 12
Fire Elemental
Elemental •
CR 5
AC 13
Fire Giant
Giant •
CR 9
AC 18
Fire Snake
Elemental •
CR 1
AC 14
Flameskull
Undead •
CR 4
AC 13
Flesh Golem
Construct •
CR 5
AC 9
Flumph
Abberation •
CR 0.125
AC 12
Flying Sword
Construct •
CR 0.25
AC 17
Fomorian
Giant •
CR 8
AC 14
Frost Giant
Ginat •
CR 8
AC 15
Galeb Duhr
Elemental •
CR 6
AC 16
Gargoyle
Elemental •
CR 2
AC 15
Gas Spore
Plant •
CR 0.5
AC 5
Gelatinous Cube
Ooze •
CR 2
AC 6
Ghast
Undead •
CR 2
AC 13
Ghost
Undead •
CR 4
AC 11
Ghoul
Undead •
CR 1
AC 12
Gibbering Mouther
Abberation •
CR 2
AC 9
Githyanki Knight
Humanoid •
CR 8
AC 18
Githyanki Warrior
Humanoid •
CR 3
AC 17
Githzerai Monk
Humanoid •
CR 2
AC 14
Githzerai Zerth
Humanoid •
CR 6
AC 17
Glabrezu
Fiend •
CR 9
AC 17
Gnoll
Humanoid •
CR 0.5
AC 15
Gnoll Fang of Yeenoghu
Humanoid •
CR 4
AC 14
Gnoll Pack Lord
Humanoid •
CR 2
AC 15
Goblin
Humanoid •
CR 0.25
AC 15
Goblin Boss
Humanoid •
CR 1
AC 17
Gold Dragon Wyrmling
Dragon •
CR 3
AC 17
Gorgon
Monstrosity •
CR 5
AC 19
Goristro
Fiend •
CR 17
AC 19
Gray Ooze
Ooze •
CR 0.5
AC 8
Gray Slaad
Abberation •
CR 9
AC 18
Green Dragon Wyrmling
Dragon •
CR 2
AC 17
Green Faerie Dragon
Dragon •
CR 2
AC 15
Green Hag
Fey •
CR 3
AC 17
Green Slaad
Abberation •
CR 8
AC 16
Grell
Abberation •
CR 3
AC 12
Grick
Monstrosity •
CR 2
AC 14
Grick Alpha
Monstrosity •
CR 7
AC 18
Griffon
Monstrosity •
CR 2
AC 12
Grimlock
Humanoid •
CR 0.25
AC 11
Guardian Naga
Monstrosity •
CR 10
AC 18
Gynosphinx
Monstrosity •
CR 11
AC 17
Half-Ogre
Giant •
CR 1
AC 12
Harpy
Monstrosity •
CR 1
AC 11
Hell Hound
Fiend •
CR 3
AC 15
Hemled Horror
Construct •
CR 4
AC 20
Hezoru
Fiend •
CR 8
AC 16
Hill Giant
Giant •
CR 5
AC 13
Hippogriff
Monstrosity •
CR 1
AC 11
Hobgoblin
Humanoid •
CR 0.5
AC 18
Hobgoblin Captain
Humanoid •
CR 3
AC 17
Hobgoblin Warlord
Humanoid •
CR 6
AC 20
Homunculus
Construct •
CR 0
AC 13
Hook Horror
Monstrosity •
CR 3
AC 15
Horned Devil
Fiend •
CR 11
AC 18
Hydra
Monstrosity •
CR 8
AC 15
Ice Devil
Fiend •
CR 14
AC 18
Ice Mephit
Elemental •
CR 0.5
AC 11
Imp
Fiend •
CR 1
AC 13
Incubus
Fiend •
CR 4
AC 15
Indigo Faerie Dragon
Dragon •
CR 2
AC 15
Intellect Devourer
Abberation •
CR 2
AC 12
Invisible Stalker
Elemental •
CR 6
AC 14
Iron Golem
Construct •
CR 16
AC 20
Jackalwere
Humanoid •
CR 0.5
AC 12
Kenku
Humanoid •
CR 0.25
AC 13
Kobold
Humanoid •
CR 0.125
AC 12
Kraken
Monstrosity •
CR 23
AC 18
Kuo-Toa
Humanoid •
CR 0.25
AC 13
Kuo-Toa Archpriest
Humanoid •
CR 6
AC 13
Kuo-Toa Whip
Humanoid •
CR 1
AC 11
Lamia
Monstrosity •
CR 4
AC 13
Lemure
Fiend •
CR 0
AC 7
Lich
Undead •
CR 21
AC 17
Lizardfold King
Humanoid •
CR 4
AC 15
Lizardfold Queen
Humanoid •
CR 4
AC 15
Lizardfold Shaman
Humanoid •
CR 2
AC 13
Lizardfolk
Humanoid •
CR 0.5
AC 15
Magma Mephit
Elemental •
CR 0.5
AC 11
Magmin
Elemental •
CR 0.5
AC 14
Manes
Fiend •
CR 0.125
AC 9
Manticore
Monstrosity •
CR 3
AC 14
Marid
Elemental •
CR 11
AC 17
Marilith
Fiend •
CR 15
AC 18
Medusa
Monstrosity •
CR 6
AC 15
Merfolk
Humanoid •
CR 0.125
AC 11
Merrow
Monstrosity •
CR 2
AC 13
Mimic
Monstrosity •
CR 2
AC 12
Mind Flayer
Abberation •
CR 7
AC 15
Minotaur
Monstrosity •
CR 3
AC 14
Minotaur Skeleton
Undead •
CR 2
AC 12
Monodrone
Construct •
CR 0.125
AC 15
Mud Mephit
Elemental •
CR 0.25
AC 11
Mummy
Undead •
CR 3
AC 11
Mummy Lord
Undead •
CR 15
AC 17
Myconid Adult
Plant •
CR 0.5
AC 12
Myconid Sovereign
Plant •
CR 2
AC 13
Myconid Sprout
Plant •
CR 0
AC 10
Nalfeshnee
Fiend •
CR 13
AC 18
Needle Blight
Plant •
CR 0.25
AC 12
Night Hag
Fiend •
CR 5
AC 17
Nightmare
Fiend •
CR 3
AC 13
Nothic
Abberation •
CR 2
AC 15
Ochre Ooze
Ooze •
CR 2
AC 8
Ogre
Giant •
CR 2
AC 11
Oni
Giant •
CR 7
AC 16
Orange Faerie Dragon
Dragon •
CR 1
AC 15
Orc
Humanoid •
CR 0.5
AC 13
Orc Eye of Gruumsh
Humanoid •
CR 2
AC 16
Orc War Chief
Humanoid •
CR 4
AC 16
Orog
Humanoid •
CR 2
AC 18
Otyugh
Abberation •
CR 5
AC 14
Owlbear
Monstrosity •
CR 3
AC 13
Pegasus
Celestial •
CR 2
AC 12
Pentadrone
Construct •
CR 2
AC 16
Peryton
Monstrosity •
CR 2
AC 13
Piercer
Monstrosity •
CR 0.5
AC 15
Pit Fiend
Fiend •
CR 20
AC 19
Pixie
Fey •
CR 0.25
AC 15
Planetar
Celestial •
CR 16
AC 19
Plesiosaurus
Beast •
CR 2
AC 13
Pseudodragon
Dragon •
CR 0.25
AC 13
Pteranodon
Beast •
CR 0.25
AC 13
Purple Worm
Monstrosity •
CR 15
AC 18
Quadrone
Construct •
CR 1
AC 16
Quaggoth
Humanoid •
CR 2
AC 13
Quasit
Fiend •
CR 1
AC 13
Rakshasa
Fiend •
CR 13
AC 16
Red Dragon Wyrmling
Dragon •
CR 4
AC 17
Red Faerie Dragon
Dragon •
CR 1
AC 15
Red Slaad
Abberation •
CR 5
AC 14
Remorhaz
Monstrosity •
CR 11
AC 17
Revenant
Undead •
CR 5
AC 13
Roc
Monstrosity •
CR 11
AC 15
Roper
Monstrosity •
CR 5
AC 20
Rug of Smothering
Construct •
CR 2
AC 12
Rust Monster
Monstrosity •
CR 0.5
AC 14
Sahuagin
Humanoid •
CR 0.5
AC 12
Sahuagin Baron
Humanoid •
CR 5
AC 16
Sahuagin Priestess
Humanoid •
CR 2
AC 12
Salamander
Elemental •
CR 5
AC 15
Satyr
Fey •
CR 0.5
AC 14
Scarecrow
Construct •
CR 1
AC 11
Sea Hag
Fey •
CR 2
AC 14
Shadow
Undead •
CR 0.5
AC 12
Shadow Demon
Fiend •
CR 4
AC 13
Shambling Mound
Plant •
CR 5
AC 15
Shield Guardian
Construct •
CR 7
AC 17
Shrieker
Plant •
CR 0
AC 5
Silver Dragon Wyrmling
Dragon •
CR 2
AC 17
Skeleton
Undead •
CR 0.25
AC 13
Slaad Tadpole
Abberation •
CR 0.125
AC 12
Smoke Mephit
Elemental •
CR 0.25
AC 11
Solar
Celestial •
CR 21
AC 21
Spectator
Abberation •
CR 3
AC 14
Specter
Undead •
CR 1
AC 12
Spined Devil
Fiend •
CR 2
AC 13
Spirit Naga
Monstrosity •
CR 8
AC 15
Sprite
Fey •
CR 0.25
AC 15
Steam Mephit
Elemental •
CR 0.25
AC 10
Stirge
Beast •
CR 0.125
AC 14
Stone Giant
Giant •
CR 7
AC 17
Stone Golem
Construct •
CR 10
AC 17
Storm Giant
Giant •
CR 13
AC 16
Succubus
Fiend •
CR 4
AC 15
Tarrasque
Monstrosity •
CR 30
AC 25
Thri-Kreen
Humanoid •
CR 1
AC 15
Treant
Plant •
CR 9
AC 16
Triceratops
Beast •
CR 5
AC 13
Tridrone
Construct •
CR 0.5
AC 15
Troglodyte
Humanoid •
CR 0.25
AC 11
Troll
Giant •
CR 5
AC 15
Twig Blight
Plant •
CR 0.125
AC 13
Tyrannosaurus Rex
Beast •
CR 8
AC 13
Umber Hulk
Monstrosity •
CR 5
AC 18
Unicorn
Celestial •
CR 5
AC 12
Vampire
Undead •
CR 13
AC 16
Vampire Spawn
Undead •
CR 5
AC 15
Vine Blight
Plant •
CR 0.5
AC 12
Violet Faerie Dragon
Dragon •
CR 2
AC 15
Violet Fungus
Plant •
CR 0.25
AC 5
Vrock
Fiend •
CR 6
AC 15
Warhorse Skeleton
Undead •
CR 0.5
AC 13
Water Elemental
Elemental •
CR 5
AC 14
Werebear
Humanoid •
CR 5
AC
Wereboar
Humanoid •
CR 4
AC
Wererat
Humanoid •
CR 2
AC 12
Weretiger
Humanoid •
CR 4
AC 12
Werewolf
Humanoid •
CR 3
AC
White Dragon Wyrmling
Dragon •
CR 2
AC 16
Winged Kobold
Humanoid •
CR 0.25
AC 13
Yellow Faerie Dragon
Dragon •
CR 1
AC 15
Yoghlol
Fiend •
CR 10
AC 15
Young Black Dragon
Dragon •
CR 7
AC 18
Young Blue Dragon
Dragon •
CR 9
AC 18
Young Brass Dragon
Dragon •
CR 6
AC 17
Young Bronze Dragon
Dragon •
CR 8
AC 18
Young Copper Dragon
Dragon •
CR 7
AC 17
Young Gold Dragon
Dragon •
CR 10
AC 18
Young Green Dragon
Dragon •
CR 8
AC 18
Young Red Dragon
Dragon •
CR 10
AC 18
Young Red Shadow Dragon
Dragon •
CR 13
AC 18
Young Remorhaz
Monstrosity •
CR 5
AC 14
Young Silver Dragon
Dragon •
CR 9
AC 18
Young White Dragon
Drago •
CR 6
AC 17
Green Hag
M
Fey
• NE
• CR 3 (700 XP)
AC: 17
HP: 82
(11-d8-33)
Speed:
30
STR
18
DEX
12
CON
16
INT
13
WIS
14
CHA
14
Skills: Arcana +3, Deception +4, Perception +4, Stealth +3
Senses: darkvision 60 ft., passive Perception 14
Languages: Common, Draconic, Sylvan
Description
The wretched and hateful green hags dwell in dying forests, lonely swamps, and misty moors, making their homes in caves. Green hags love to manipulate other creatures into doing their bidding, masking their intentions behind layers of deception. They lure victims to them by mimicking voices calling out for help, or drive unwanted visitors away by imitating the cries of fierce beasts.
Obsession with Tragedy
Green hags revel in the failings and tragedies of other creatures. They derive joy from bringing people low and seeing hope turn into despair, not just for individuals but also for whole nations.
Covens
A green hag that is part of a coven (see the “Hag Covens” sidebar) has a challenge rating of 5 (1,800 XP).
Abilities
Amphibious
The hag can breathe air and water.
Innate Spellcasting
The hag’s innate spellcasting ability is Charisma (spell save DC 12). She can innately cast the following spells, requiring no material components:
Mimicry
The hag can mimic animal sounds and humanoid voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.
Actions
Claws
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Illusory Appearance
The hag covers herself and anything she is wearing or carrying with a magical illusion that makes her look like another creature of her general size and humanoid shape. The illusion ends if the hag takes a bonus action to end it or if she dies. The changes wrought by this effect fail to hold up to physical inspection. For example, the hag could appear to have smooth skin, but someone touching her would feel her rough flesh. Otherwise, a creature must take an action to visually inspect the illusion and succeed on a DC 20 Intelligence (Investigation) check to discern that the hag is disguised.
Invisible Passage
The hag magically turns invisible until she attacks or casts a spell, or until her concentration ends (as if concentrating on a spell). While invisible, she leaves no physical evidence of her passage, so she can be tracked only by magic. Any equipment she wears or carries is invisible with her.