Creature Repository

Monster Manual

Browse creatures by name, type, and challenge rating, then inspect complete combat statistics, lore, abilities, and actions.

Creature Database Challenge Rating Full Stat Blocks

Search the Manual

Find a creature

Search directly or narrow results by creature type and challenge rating.

Bestiary

Monsters

Select to inspect
Aarakocra
Humanoid CR 0.25
AC 12
Aboleth
Abberation CR 10
AC 17
Abominable Yeti
Monstrosity CR 9
AC 15
Air Elemental
Elemental CR 5
AC 15
Allosaurus
Beast CR 2
AC 13
Animated Armor
Construct CR 1
AC 18
Ankheg
Monstrosity CR 2
AC 14
Ankylosaurus
Beast CR 3
AC 15
Ape
Beast CR 0.5
AC 12
Awakened Shrub
Plant CR 0
AC 9
Awakened Tree
Plant CR 2
AC 13
Axe Beak
Beast CR 0.25
AC 11
Azer
Elemental CR 2
AC 17
Baboon
Beast CR 0
AC 12
Badger
Beast CR 1
AC 10
Banshee
Undead CR 4
AC 12
Barbed Devil
Fiend CR 5
AC 15
Barlgura
Fiend CR 5
AC 15
Basilisk
Monstrosity CR 3
AC 15
Bat
Beast CR 0
AC 12
Bearded Devil
Fiend CR 3
AC 13
Black Bear
Beast CR 0.5
AC 11
Black Dragon Wyrmling
Dragon CR 2
AC 17
Black Pudding
Ooze CR 4
AC 7
Blink Dog
Fey CR 0.25
AC 13
Blood Hawk
Beast CR 0.125
AC 12
Blue Dragon Wyrmling
Dragon CR 3
AC 17
Blue Faerie Dragon
Dragon CR 2
AC 15
Blue Slaad
Abberation CR 7
AC 15
Boar
Beast CR 0.25
AC 11
Bone Devil
Fiend CR 9
AC 19
Bone Naga
Undead CR 4
AC 15
Brass Dragon Wyrmling
Dragon CR 1
AC 16
Bronze Dragon Wyrmling
Dragon CR 2
AC 17
Brown Bear
Beast CR 1
AC 11
Bugbear
Humanoid CR 1
AC 16
Bugbear Chief
Humanoid CR 3
AC 17
Bulette
Monstrosity CR 5
AC 17
Bullywug
Humanoid CR 0.25
AC 15
Cambion
Fiend CR 5
AC 19
Camel
Beast CR 0.125
AC 9
Carrion Crawler
Monstrosity CR 2
AC 13
Cat
Beast CR 0
AC 12
Centaur
Monstrosity CR 2
AC 12
Chain Devil
Fiend CR 8
AC 16
Chasme
Fiend CR 6
AC 15
Chimera
Monstrosity CR 6
AC 14
Chuul
Abberation CR 4
AC 16
Clay Golem
Construct CR 9
AC 14
Cloaker
Abberation CR 8
AC 14
Cloud Giant
Giant CR 9
AC 14
Cockatrice
Monstrosity CR 0.5
AC 11
Constrictor Snake
Beast CR 0.25
AC 12
Copper Dragon Wyrmling
Dragon CR 1
AC 16
Couatl
Celestial CR 4
AC 19
Crab
Beast CR 0
AC 11
Crawling Claw
Undead CR 0
AC 12
Crocodile
Beast CR 0.5
AC 12
Cyclops
Giant CR 6
AC 14
Darkmantle
Monstrosity CR 0.5
AC 11
Death Dog
Monstrosity CR 1
AC 12
Death Slaad
Abberation CR 10
AC 18
Deep Gnome(Svirfneblin)
Humanoid CR 0.5
AC 15
Deer
Beast CR 0
AC 13
Deva
Celestial CR 10
AC 17
Dire Wolf
Beast CR 1
AC 14
Displacer Beast
Monstrosity CR 3
AC 13
Doppelganger
Monstrosity CR 3
AC 14
Draft Horse
Beast CR 0.25
AC 10
Dretch
Fiend CR 0.25
AC 11
Drider
Monstrosity CR 6
AC 19
Drow
Humanoid CR 0.25
AC 15
Drow Elite Warrior
Humanoid CR 5
AC 18
Drow Mage
Humanoid CR 7
AC 12
Drow Priestess of Lolth
Humanoid CR 8
AC 16
Dryad
Fey CR 1
AC 11
Duergar
Humanoid CR 1
AC 16
Duodrone
Construct CR 0.25
AC 15
Dust Mephit
Elemental CR 0.5
AC 12
Eagle
Beast CR 0
AC 12
Earth Elemental
Elemental CR 5
AC 17
Elephant
Beast CR 4
AC 12
Elk
Beast CR 0.25
AC 10
Ettercap
Monstrosity CR 2
AC 13
Ettin
Giant CR 4
AC 12
Fire Elemental
Elemental CR 5
AC 13
Fire Giant
Giant CR 9
AC 18
Fire Snake
Elemental CR 1
AC 14
Flameskull
Undead CR 4
AC 13
Flesh Golem
Construct CR 5
AC 9
Flumph
Abberation CR 0.125
AC 12
Flying Snake
Beast CR 0.125
AC 14
Flying Sword
Construct CR 0.25
AC 17
Fomorian
Giant CR 8
AC 14
Frog
Beast CR 0
AC 11
Frost Giant
Ginat CR 8
AC 15
Galeb Duhr
Elemental CR 6
AC 16
Gargoyle
Elemental CR 2
AC 15
Gas Spore
Plant CR 0.5
AC 5
Gelatinous Cube
Ooze CR 2
AC 6
Ghast
Undead CR 2
AC 13
Ghost
Undead CR 4
AC 11
Ghoul
Undead CR 1
AC 12
Giant Ape
Beast CR 7
AC 12
Giant Badger
Beast CR 0.25
AC 10
Giant Bat
Beast CR 0.25
AC 13
Giant Boar
Beast CR 2
AC 12
Giant Centipede
Beast CR 0.25
AC 13
Giant Constrictor Snake
Beast CR 2
AC 12
Giant Crab
Beast CR 0.125
AC 15
Giant Crocodile
Beast CR 5
AC 14
Giant Elk
Beast CR 2
AC 14
Giant Fire Beetle
Beast CR 0
AC 13
Giant Frog
Beast CR 0.25
AC 11
Giant Goat
Beast CR 0.5
AC 11
Giant Hyena
Beast CR 1
AC 12
Giant Lizard
Beast CR 0.25
AC 12
Giant Octopus
Beast CR 1
AC 11
GiantEagle
Beast CR 1
AC 13
Gibbering Mouther
Abberation CR 2
AC 9
Githyanki Knight
Humanoid CR 8
AC 18
Githyanki Warrior
Humanoid CR 3
AC 17
Githzerai Monk
Humanoid CR 2
AC 14
Githzerai Zerth
Humanoid CR 6
AC 17
Glabrezu
Fiend CR 9
AC 17
Gnoll
Humanoid CR 0.5
AC 15
Gnoll Fang of Yeenoghu
Humanoid CR 4
AC 14
Gnoll Pack Lord
Humanoid CR 2
AC 15
Goblin
Humanoid CR 0.25
AC 15
Goblin Boss
Humanoid CR 1
AC 17
Gold Dragon Wyrmling
Dragon CR 3
AC 17
Gorgon
Monstrosity CR 5
AC 19
Gray Ooze
Ooze CR 0.5
AC 8
Gray Slaad
Abberation CR 9
AC 18
Green Dragon Wyrmling
Dragon CR 2
AC 17
Green Faerie Dragon
Dragon CR 2
AC 15
Green Hag
Fey CR 3
AC 17
Green Slaad
Abberation CR 8
AC 16
Grell
Abberation CR 3
AC 12
Grick
Monstrosity CR 2
AC 14
Grick Alpha
Monstrosity CR 7
AC 18
Griffon
Monstrosity CR 2
AC 12
Grimlock
Humanoid CR 0.25
AC 11
Guardian Naga
Monstrosity CR 10
AC 18
Half-Ogre
Giant CR 1
AC 12
Harpy
Monstrosity CR 1
AC 11
Hell Hound
Fiend CR 3
AC 15
Hemled Horror
Construct CR 4
AC 20
Hezoru
Fiend CR 8
AC 16
Hill Giant
Giant CR 5
AC 13
Hippogriff
Monstrosity CR 1
AC 11
Hobgoblin
Humanoid CR 0.5
AC 18
Hobgoblin Captain
Humanoid CR 3
AC 17
Hobgoblin Warlord
Humanoid CR 6
AC 20
Homunculus
Construct CR 0
AC 13
Hook Horror
Monstrosity CR 3
AC 15
Hydra
Monstrosity CR 8
AC 15
Ice Mephit
Elemental CR 0.5
AC 11
Imp
Fiend CR 1
AC 13
Incubus
Fiend CR 4
AC 15
Indigo Faerie Dragon
Dragon CR 2
AC 15
Intellect Devourer
Abberation CR 2
AC 12
Invisible Stalker
Elemental CR 6
AC 14
Jackalwere
Humanoid CR 0.5
AC 12
Kenku
Humanoid CR 0.25
AC 13
Kobold
Humanoid CR 0.125
AC 12
Kuo-Toa
Humanoid CR 0.25
AC 13
Kuo-Toa Archpriest
Humanoid CR 6
AC 13
Kuo-Toa Whip
Humanoid CR 1
AC 11
Lamia
Monstrosity CR 4
AC 13
Lemure
Fiend CR 0
AC 7
Lizardfold King
Humanoid CR 4
AC 15
Lizardfold Queen
Humanoid CR 4
AC 15
Lizardfold Shaman
Humanoid CR 2
AC 13
Lizardfolk
Humanoid CR 0.5
AC 15
Magma Mephit
Elemental CR 0.5
AC 11
Magmin
Elemental CR 0.5
AC 14
Manes
Fiend CR 0.125
AC 9
Manticore
Monstrosity CR 3
AC 14
Medusa
Monstrosity CR 6
AC 15
Merfolk
Humanoid CR 0.125
AC 11
Merrow
Monstrosity CR 2
AC 13
Mezzoloth
Fiend CR 5
AC 18
Mimic
Monstrosity CR 2
AC 12
Mind Flayer
Abberation CR 7
AC 15
Minotaur
Monstrosity CR 3
AC 14
Minotaur Skeleton
Undead CR 2
AC 12
Monodrone
Construct CR 0.125
AC 15
Mud Mephit
Elemental CR 0.25
AC 11
Mummy
Undead CR 3
AC 11
Myconid Adult
Plant CR 0.5
AC 12
Myconid Sovereign
Plant CR 2
AC 13
Myconid Sprout
Plant CR 0
AC 10
Needle Blight
Plant CR 0.25
AC 12
Night Hag
Fiend CR 5
AC 17
Nightmare
Fiend CR 3
AC 13
Nothic
Abberation CR 2
AC 15
Nycaloth
Fiend CR 9
AC 18
Ochre Ooze
Ooze CR 2
AC 8
Ogre
Giant CR 2
AC 11
Oni
Giant CR 7
AC 16
Orange Faerie Dragon
Dragon CR 1
AC 15
Orc
Humanoid CR 0.5
AC 13
Orc Eye of Gruumsh
Humanoid CR 2
AC 16
Orc War Chief
Humanoid CR 4
AC 16
Orog
Humanoid CR 2
AC 18
Otyugh
Abberation CR 5
AC 14
Owlbear
Monstrosity CR 3
AC 13
Pegasus
Celestial CR 2
AC 12
Pentadrone
Construct CR 2
AC 16
Peryton
Monstrosity CR 2
AC 13
Piercer
Monstrosity CR 0.5
AC 15
Pixie
Fey CR 0.25
AC 15
Plesiosaurus
Beast CR 2
AC 13
Pseudodragon
Dragon CR 0.25
AC 13
Pteranodon
Beast CR 0.25
AC 13
Quadrone
Construct CR 1
AC 16
Quaggoth
Humanoid CR 2
AC 13
Quasit
Fiend CR 1
AC 13
Red Dragon Wyrmling
Dragon CR 4
AC 17
Red Faerie Dragon
Dragon CR 1
AC 15
Red Slaad
Abberation CR 5
AC 14
Revenant
Undead CR 5
AC 13
Roper
Monstrosity CR 5
AC 20
Rug of Smothering
Construct CR 2
AC 12
Rust Monster
Monstrosity CR 0.5
AC 14
Sahuagin
Humanoid CR 0.5
AC 12
Sahuagin Baron
Humanoid CR 5
AC 16
Sahuagin Priestess
Humanoid CR 2
AC 12
Salamander
Elemental CR 5
AC 15
Satyr
Fey CR 0.5
AC 14
Scarecrow
Construct CR 1
AC 11
Sea Hag
Fey CR 2
AC 14
Shadow
Undead CR 0.5
AC 12
Shadow Demon
Fiend CR 4
AC 13
Shambling Mound
Plant CR 5
AC 15
Shield Guardian
Construct CR 7
AC 17
Shrieker
Plant CR 0
AC 5
Silver Dragon Wyrmling
Dragon CR 2
AC 17
Skeleton
Undead CR 0.25
AC 13
Slaad Tadpole
Abberation CR 0.125
AC 12
Smoke Mephit
Elemental CR 0.25
AC 11
Spectator
Abberation CR 3
AC 14
Specter
Undead CR 1
AC 12
Spined Devil
Fiend CR 2
AC 13
Spirit Naga
Monstrosity CR 8
AC 15
Sprite
Fey CR 0.25
AC 15
Steam Mephit
Elemental CR 0.25
AC 10
Stirge
Beast CR 0.125
AC 14
Stone Giant
Giant CR 7
AC 17
Stone Golem
Construct CR 10
AC 17
Succubus
Fiend CR 4
AC 15
Thri-Kreen
Humanoid CR 1
AC 15
Treant
Plant CR 9
AC 16
Triceratops
Beast CR 5
AC 13
Tridrone
Construct CR 0.5
AC 15
Troglodyte
Humanoid CR 0.25
AC 11
Troll
Giant CR 5
AC 15
Twig Blight
Plant CR 0.125
AC 13
Tyrannosaurus Rex
Beast CR 8
AC 13
Umber Hulk
Monstrosity CR 5
AC 18
Unicorn
Celestial CR 5
AC 12
Vampire Spawn
Undead CR 5
AC 15
Vine Blight
Plant CR 0.5
AC 12
Violet Faerie Dragon
Dragon CR 2
AC 15
Violet Fungus
Plant CR 0.25
AC 5
Vrock
Fiend CR 6
AC 15
Warhorse Skeleton
Undead CR 0.5
AC 13
Water Elemental
Elemental CR 5
AC 14
Water Weird
Elemental CR 3
AC 13
Werebear
Humanoid CR 5
AC
Wereboar
Humanoid CR 4
AC
Wererat
Humanoid CR 2
AC 12
Weretiger
Humanoid CR 4
AC 12
Werewolf
Humanoid CR 3
AC
White Dragon Wyrmling
Dragon CR 2
AC 16
Wight
Undead CR 3
AC 14
Will-o-wisp
Undead CR 2
AC 19
Winged Kobold
Humanoid CR 0.25
AC 13
Wraith
Undead CR 5
AC 13
Wyvern
Dragon CR 6
AC 13
Xorn
Elemental CR 5
AC 19
Yellow Faerie Dragon
Dragon CR 1
AC 15
Yeti
Monstrosity CR 3
AC 12
Yoghlol
Fiend CR 10
AC 15
Young Black Dragon
Dragon CR 7
AC 18
Young Blue Dragon
Dragon CR 9
AC 18
Young Brass Dragon
Dragon CR 6
AC 17
Young Bronze Dragon
Dragon CR 8
AC 18
Young Copper Dragon
Dragon CR 7
AC 17
Young Gold Dragon
Dragon CR 10
AC 18
Young Green Dragon
Dragon CR 8
AC 18
Young Red Dragon
Dragon CR 10
AC 18
Young Remorhaz
Monstrosity CR 5
AC 14
Young Silver Dragon
Dragon CR 9
AC 18
Young White Dragon
Drago CR 6
AC 17
Yuan-Ti Abomination
Monstrosity CR 7
AC 15
Yuan-Ti Malison
Monstrosity CR 3
AC 12
Yuan-Ti Pureblood
Humanoid CR 1
AC 11
Zombie
Undead CR 0.25
AC 8
Fiend CR 4

Succubus

M Fiend • NE • 1100 XP
AC
15
HP
66
Speed
30
Additional movement: 60

Ability Scores

STR
8
DEX
17
CON
13
INT
15
WIS
12
CHA
20
Skills Deception +9, Insight +5, Perception +5, Persuasion +9, Stealth +7
Senses darkvision 60 ft., passive Perception 15
Languages Abyssal, Common, Infernal, telepathy 60 ft.
Resistances cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks

Lore

Description

Succubi and incubi inhabit all of the Lower Planes, and the lascivious dark-winged fiends can be found in service to devils, demons, night hags, rakshasas, and yugoloths. Asmodeus, ruler of the Nine Hells, uses these fiends to tempt mortals to perform evil acts. The demon lord Graz’zt keeps succubi and incubi as advisers and consorts.
Though legend speaks of them separately, any succubus can become an incubus, and vice versa. Most of these fiends do have a preference for one form or the other. Mortals only rarely see a succubus or incubus in its true form, however, for the fiend typically begins its corruption in veiled, insidious ways.
Beautiful Corrupters
A succubus or incubus first appears in ethereal form, passing through walls like a ghost to lurk next to a mortal’s bedside and whisper forbidden pleasures. Sleeping victims are tempted to give in to their darkest desires, indulge in taboos, and feed forbidden appetites. As the fiend fills the victim’s dreams with debauched images, the victim becomes more susceptible to temptation in everyday life.
Inevitably, the fiend enters the mortal realm in tempting form to directly influence a creature’s actions. Appearing in the guise of a humanoid who has previously appeared only in the victim’s dreams, the succubus or incubus seduces or befriends its victim, indulging all its desires so that it performs evil acts of its own free will.
A mortal bequeaths its soul to the fiend not by formal pledge or contract. Instead, when a succubus or incubus has corrupted a creature completely — some say by causing the victim to commit the three betrayals of thought, word, and deed — the victim’s soul belongs to the fiend. The more virtuous the fiend’s prey, the longer the corruption takes, but the more rewarding the downfall. After successfully corrupting a victim, the succubus or incubus kills it, and the tainted soul descends into the Lower Planes.
The succubus or incubus resorts to charming a victim magically only when necessary, usually as a form of self-defense. A charmed creature isn’t responsible for its actions, so forcing it to behave against its will won’t bring the fiend closer to the ultimate prize: the victim’s soul.
Deadly Kiss
The kiss of a succubus or incubus is an echo of the emptiness that is the fiend’s longing for a corrupted soul. Likewise, the recipient of the fiend’s kiss gains no satisfaction from it, experiencing only pain and the profound emptiness that the fiend imparts. The kiss is nothing short of an attack, usually delivered as a final farewell before the fiend escapes.
Fiendish Offspring
Succubi and incubi can reproduce with one another to spawn more of their kind. Less commonly, a succubus or incubus reproduces with a humanoid. From this unholy union, a cambion child is conceived. Invariably, the fiendish offspring is as wicked as its fiendish parent.

Traits

Abilities

Telepathic Bond
The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don’t even need to be on the same plane of existence.
Shapechanger
The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form. Without wings, the fiend loses its flying speed. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Combat

Actions

Claw (Fiend Form Only)
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Charm
One humanoid the fiend can see within 30 feet of it must succeed on a DC 15 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys the fiend’s verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to this fiend’s Charm for the next 24 hours. The fiend can have only one target charmed at a time. If it charms another, the effect on the previous target ends.
Draining Kiss
The fiend kisses a creature charmed by it or a willing creature. The target must make a DC 15 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target’s hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Etherealness
The fiend magically enters the Ethereal Plane from the Material Plane, or vice versa.