Weapons
Simple Weapon
Shortbow
Equipment reference
Cost
25
GP
Weight
2
Weapon Statistics
Combat Properties
Damage
1d6
piercing
Properties
Ammunition (range 80/320), two-handed
Item Reference
Description
Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack (you need a free hand to load a one-handed weapon). At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way.
Two-Handed: This weapon requires two hands when you attack with it. This property is relevant only when you attack with the weapon, not when you simply hold it.